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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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uniforms.c
Age
Commit message (
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Author
2011-02-01
mesa: glGetUniform only returns a single element of an array
Ian Romanick
2011-01-07
mesa: fix an error in uniform arrays in row calculating.
Jian Zhao
2011-01-07
mesa: Directly include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-05
mesa: Include mtypes.h in files that use gl_context struct.
Vinson Lee
2010-10-28
mesa: add glGetUniformuiv(), plug in uint glUniform funcs
Brian Paul
2010-10-27
mesa: Track an ActiveProgram distinct from CurrentProgram
Ian Romanick
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-09-30
mesa: Don't reference a W component in setting up a vec3 uniform component.
Eric Anholt
2010-09-28
mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.
Eric Anholt
2010-08-24
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-07-10
mesa: make uniform work with geometry shaders
Zack Rusin
2010-07-03
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
mesa: move uniforms.c to main/
Brian Paul