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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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varray.c
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Author
2011-02-04
mesa: Fix error checks in GetVertexAttrib functions
Ian Romanick
2011-01-15
mesa: support for GL_ARB_instanced_arrays
Brian Paul
2011-01-07
mesa: Directly include mfeatures.h in files that perform feature tests.
Vinson Lee
2010-12-09
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
2010-12-09
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-11-07
mesa: make fixed-pt and byte-valued arrays a runtime feature
Brian Paul
2010-11-02
mesa: use GLubyte for edge flag arrays
Brian Paul
2010-10-28
mesa: remove obsolete comment
Brian Paul
2010-10-28
mesa: consolidate glVertex/Color/etcPointer() code
Brian Paul
2010-10-28
mesa: add gl_client_array::Integer field and related vertex array state code
Brian Paul
2010-10-28
mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
Brian Paul
2010-10-21
mesa: set/get primitive restart state
Brian Paul
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-09-14
mesa: update to version 64 of GL/glext.h
Brian Paul
2010-07-14
mesa: silence a printf warning
Brian Paul
2010-05-25
mesa: move all vertex array functions into varray.c
Brian Paul
2010-05-25
mesa: added _mesa_VertexAttribIPointer()
Brian Paul
2010-04-20
mesa: API and state for GL 3.1 primitive restart
Brian Paul
2010-02-25
mesa: Move src/mesa/glapi/dispatch.h to mesa.
Chia-I Wu
2010-02-19
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-03
mesa: added texcoord unit assertion
Brian Paul
2010-01-23
mesa: add core support for ARB_half_float_vertex.
Dave Airlie
2009-11-16
mesa: remove unused vertex array driver hooks
Brian Paul
2009-09-01
mesa: Make MultiDrawElements submit multiple primitives at once.
Eric Anholt
2009-08-07
mesa: new _mesa_copy_client_array() function
Brian Paul
2009-08-04
mesa: more error message info for vertex pointer functions
Brian Paul
2009-06-22
mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_object
Brian Paul
2009-06-19
mesa: move vertex array objects from shared state to per-context
Brian Paul
2009-06-08
mesa: EXT_vertex_array_bgra fixes
Maciej Cencora
2009-05-22
mesa: use Elements() for loop limit
Brian Paul
2009-05-21
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-05-21
mesa: freshen comments for update_array()
Brian Paul
2009-05-21
mesa: remove const qualifier
Brian Paul
2009-05-21
mesa: VertexAttribPointer comments
Brian Paul
2009-05-21
mesa: call _mesa_update_array_object_max_element() before printing array info
Brian Paul
2009-05-21
mesa: added _mesa_print_arrays() for debugging
Brian Paul
2009-05-07
mesa: reference counting for gl_array_object
Brian Paul
2009-05-07
mesa: Compute gl_client_array->_MaxElement during array validation
Brian Paul
2009-05-07
mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj
Brian Paul
2009-05-07
mesa: added _ElementSize field to gl_client_array
Brian Paul
2009-01-23
mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra
Brian Paul
2008-09-21
mesa: added case for fixed pt
Brian Paul
2008-09-21
mesa: point size arrays
Brian Paul
2008-09-21
mesa: GL_BYTE vertex/texcoord arrays
Brian Paul
2008-09-21
mesa: initial support for fixed-pt vertex arrays
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-07-29
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-03-09
Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()
Markus Amsler
2008-02-04
Allow first != 0 in mesa CVA handling, and add more error checking.
Eric Anholt
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
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