index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
Age
Commit message (
Expand
)
Author
2006-05-23
Add const qualifiers in a number of places.
Brian Paul
2006-05-23
In cache_item(), there was sizeof(void) expression.
Brian Paul
2006-05-22
memory usage fixes for glean/conform, use a better hash function
Keith Whitwell
2006-05-22
Fix typo
Keith Whitwell
2006-05-22
Better caching for texenv programs.
Keith Whitwell
2006-05-22
Speedup the venerable mm.[ch] allocator with doubly linked lists and a
Keith Whitwell
2006-05-20
In gl_texture_image, replace ImageStride with an ImageOffsets array.
Brian Paul
2006-05-20
remove some redundant functions, fix-up reference counting
Brian Paul
2006-05-20
use new _mesa_dereference_frame/renderbuffer() functions
Brian Paul
2006-05-20
Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
Brian Paul
2006-05-20
Added _mesa_dereference_framebuffer() to encapsulate reference count
Brian Paul
2006-05-19
remove an assertion
Brian Paul
2006-05-19
install renderbuffer adaptors when color channel sizes need to be reduced
Brian Paul
2006-05-19
added rbadaptors.c
Brian Paul
2006-05-19
Renderbuffer adaptors.
Brian Paul
2006-05-15
Added a check_context_limits() function that checks that the ctx->Const.*
Brian Paul
2006-05-14
s/GLbyte/GLubyte/
Brian Paul
2006-05-10
Clean up previous change slightly
Keith Whitwell
2006-05-10
Use a (much!) larger executable memory heap so that the glsl x86
Keith Whitwell
2006-05-09
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
Brian Paul
2006-05-09
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
Brian Paul
2006-05-08
two more texture compression fixes
Brian Paul
2006-05-08
More updates for texture compression.
Brian Paul
2006-05-08
Fix a number of texture compression issues.
Brian Paul
2006-05-07
misc clean-ups
Brian Paul
2006-05-05
check for float->uint overflow in _mesa_unpack_depth_span()
Brian Paul
2006-05-05
Define VERT_RESULT_EDGE
Keith Whitwell
2006-04-27
fixes for CHAN_BITS!=8
Brian Paul
2006-04-26
fix a few stride computations in _mesa_texstore_rgba()
Brian Paul
2006-04-26
remove _glthread_INIT_MUTEX() call
Brian Paul
2006-04-25
Remove carriage returns.
Michal Krol
2006-04-25
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-25
No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...
Brian Paul
2006-04-23
updated assertion
Brian Paul
2006-04-22
Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
Brian Paul
2006-04-21
pass color index as float, not int
Brian Paul
2006-04-20
Make most of the _mesa_noop_*() functions static.
Brian Paul
2006-04-20
some tentative code for _mesa_update_framebuffer_visual()
Brian Paul
2006-04-14
When popping GL_DRAW_BUFFER state, need to re-do error checking since
Brian Paul
2006-04-14
silence -pedantic warning
Brian Paul
2006-04-14
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-04-13
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
2006-04-13
casts to fix some -pedantic warnings
Brian Paul
2006-04-13
Set array normalization flag for normals, colors (Keith)
Brian Paul
2006-04-13
updated tests for defining __FUNCTION__ (Dan Schikore)
Brian Paul
2006-04-11
More GLSL code:
Michal Krol
2006-04-07
bump version to 6.5.1
Brian Paul
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2006-04-06
do additional checking for setting up depth/stencil wrappers
Brian Paul
2006-04-05
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
[next]