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path: root/src/mesa/main
AgeCommit message (Expand)Author
2006-05-23Add const qualifiers in a number of places.Brian Paul
2006-05-23In cache_item(), there was sizeof(void) expression.Brian Paul
2006-05-22memory usage fixes for glean/conform, use a better hash functionKeith Whitwell
2006-05-22Fix typoKeith Whitwell
2006-05-22Better caching for texenv programs.Keith Whitwell
2006-05-22Speedup the venerable mm.[ch] allocator with doubly linked lists and aKeith Whitwell
2006-05-20In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul
2006-05-20remove some redundant functions, fix-up reference countingBrian Paul
2006-05-20use new _mesa_dereference_frame/renderbuffer() functionsBrian Paul
2006-05-20Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().Brian Paul
2006-05-20Added _mesa_dereference_framebuffer() to encapsulate reference countBrian Paul
2006-05-19remove an assertionBrian Paul
2006-05-19install renderbuffer adaptors when color channel sizes need to be reducedBrian Paul
2006-05-19added rbadaptors.cBrian Paul
2006-05-19Renderbuffer adaptors.Brian Paul
2006-05-15Added a check_context_limits() function that checks that the ctx->Const.*Brian Paul
2006-05-14s/GLbyte/GLubyte/Brian Paul
2006-05-10Clean up previous change slightlyKeith Whitwell
2006-05-10Use a (much!) larger executable memory heap so that the glsl x86Keith Whitwell
2006-05-09Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul
2006-05-09use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul
2006-05-08two more texture compression fixesBrian Paul
2006-05-08More updates for texture compression.Brian Paul
2006-05-08Fix a number of texture compression issues.Brian Paul
2006-05-07misc clean-upsBrian Paul
2006-05-05check for float->uint overflow in _mesa_unpack_depth_span()Brian Paul
2006-05-05Define VERT_RESULT_EDGEKeith Whitwell
2006-04-27fixes for CHAN_BITS!=8Brian Paul
2006-04-26fix a few stride computations in _mesa_texstore_rgba()Brian Paul
2006-04-26remove _glthread_INIT_MUTEX() callBrian Paul
2006-04-25Remove carriage returns.Michal Krol
2006-04-25Put color index attribute into the 6th attribute slot.Brian Paul
2006-04-25No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul
2006-04-23updated assertionBrian Paul
2006-04-22Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul
2006-04-21pass color index as float, not intBrian Paul
2006-04-20Make most of the _mesa_noop_*() functions static.Brian Paul
2006-04-20some tentative code for _mesa_update_framebuffer_visual()Brian Paul
2006-04-14When popping GL_DRAW_BUFFER state, need to re-do error checking sinceBrian Paul
2006-04-14silence -pedantic warningBrian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
2006-04-13Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul
2006-04-13casts to fix some -pedantic warningsBrian Paul
2006-04-13Set array normalization flag for normals, colors (Keith)Brian Paul
2006-04-13updated tests for defining __FUNCTION__ (Dan Schikore)Brian Paul
2006-04-11More GLSL code:Michal Krol
2006-04-07bump version to 6.5.1Brian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
2006-04-06do additional checking for setting up depth/stencil wrappersBrian Paul
2006-04-05Remove the code that checks for duplicated framebuffer attachments (whichBrian Paul