Age | Commit message (Collapse) | Author |
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prevent driver-initiated statechanges in the middle of
DrawElements/DrawArrays from disturbing this code.
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programs.
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api_arrayelt.c. Reported by Haihao Xiang.
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_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4).
Always 4 for now...
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warnings about long string literals.
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doesn't exactly match OpenGL 2.0.
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OpenGL 2.0 function of the same name.
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since the former is what's used for OpenGL 2.0.
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Massage nvvertexec.c code to work more like s_nvfragprog.c - another step
toward unifying vertex/fragment program execution.
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temporary buffer, then copy into a malloc'd array of the correct size.
According to Glean texCombine, we never need more than 21 instructions.
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Compute the region after we've locked (and possibly updated the buffer's size).
Same thing is needed for ctx->Driver.Clear().
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Add support for runtime colorbuffer types.
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module updates its state (CLIP_BIT) upon resizes. The driver could do this
instead, but doing it here is safer.
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