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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2005-10-05
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
Brian Paul
2005-10-05
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-04
check if deleting currently bound frame/renderbuffer object
Brian Paul
2005-10-04
fix behaviour of glIsFrame/Renderbuffer()
Brian Paul
2005-10-04
change initialization of renderbuffer DepthBits
Brian Paul
2005-10-03
Bug #1155: Define IEEE_ONE on Super-H as well.
Adam Jackson
2005-10-03
disable a warning
Brian Paul
2005-10-03
added a few calls to _mesa_update_framebuffer_visual()
Brian Paul
2005-10-03
finish up some missing code
Brian Paul
2005-10-01
check for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-10-01
plug in _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
added _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
additional error checking for GL_EXT_packed_depth_stencil
Brian Paul
2005-10-01
fix broken z24_s8 fetcher
Brian Paul
2005-10-01
updated comment
Brian Paul
2005-10-01
added _mesa_pack_depth_stencil_span()
Brian Paul
2005-10-01
move around some error checking
Brian Paul
2005-09-28
add error checks for framebuffer completeness
Brian Paul
2005-09-28
check for framebuffer completeness, code clean-up
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-28
change initialization of rb->DepthBits
Brian Paul
2005-09-28
added _mesa_scale_and_bias_depth()
Brian Paul
2005-09-27
tweak glAccum error checking
Brian Paul
2005-09-27
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
Brian Paul
2005-09-27
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
Brian Paul
2005-09-23
Committing in .
Jouk Jansen
2005-09-23
remove printf
Brian Paul
2005-09-23
Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,
Brian Paul
2005-09-23
Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer
Brian Paul
2005-09-22
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
Brian Paul
2005-09-21
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
Brian Paul
2005-09-21
Remove ACCUM_BITS.
Brian Paul
2005-09-21
replace GLdepth with GLuint and remove GLdepth
Brian Paul
2005-09-20
change mask[] test in put_mono_row_uint()
Brian Paul
2005-09-20
replace STENCIL_BITS with stencilMax value
Brian Paul
2005-09-20
remove STENCIL_MAX
Brian Paul
2005-09-20
change location of ffs() code for windows
Brian Paul
2005-09-19
init a=0
Brian Paul
2005-09-19
s/GLchan/GLubyte/, fix error string, add comment
Brian Paul
2005-09-19
updated comment
Brian Paul
2005-09-19
additional wrapper updates, bug 4468
Brian Paul
2005-09-16
use mesa import wrappers, bug 4468
Brian Paul
2005-09-15
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-15
Remove a bunch texel fetch functions that can be handled by the new
Brian Paul
2005-09-15
New set_fetch_functions() to set a gl_texture_image's FetchTexel functions
Brian Paul
2005-09-14
Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
Brian Paul
2005-09-14
clean-up some _mesa_make_current() code
Brian Paul
2005-09-13
Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c
Brian Paul
2005-09-13
print version with debug info
Brian Paul
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