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AgeCommit message (Expand)Author
2009-08-04mesa: added gl_shader::SourceChecksum field (for debug purposes)Brian Paul
2009-08-04mesa: added _mesa_str_checksum()Brian Paul
2009-08-04mesa: clean-up error debug/count codeBrian Paul
2009-08-04mesa: reset ErrorDebugCount to zero in glGetString()Brian Paul
2009-08-04mesa: better texture dump/debug codeBrian Paul
2009-08-04mesa: more error message info for vertex pointer functionsBrian Paul
2009-08-04mesa: more glGetTexImage() error checking consolidation, new assertionBrian Paul
2009-08-03texenv: Use VP->Current, since _Current isn't updated at this point.Eric Anholt
2009-08-03texenv: Match state.c in deciding whether we'll be using a vertex shader.Eric Anholt
2009-08-03texenv: Add missing dependency on VP changes.Eric Anholt
2009-07-30mesa: re-enable _mesa_source_buffer_exists() callBrian Paul
2009-07-30mesa: get_current_tex_unit() helper functionBrian Paul
2009-07-30mesa: refactor glGetTexImage error checking codeBrian Paul
2009-07-30mesa: simplify _mesa_select_tex_image()Brian Paul
2009-07-30mesa: simplify _mesa_set_tex_image()Brian Paul
2009-07-28Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-27mesa: separate some finite/pragma Watcom stuffBrian Paul
2009-07-22mesa: bump version to 7.5.1Brian Paul
2009-07-17Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-17mesa: set version to 7.5Brian Paul
2009-07-16texenv: Calculate whether we need to do secondary color on our own.Eric Anholt
2009-07-15Fix state flag dependencies for fixed function fragment program updates.Brian Paul
2009-07-15mesa: recognize and eliminate repeated error messagesKeith Whitwell
2009-07-15mesa: split out errorstring switch from _mesa_errorKeith Whitwell
2009-07-15mesa: remove dead code in _mesa_errorKeith Whitwell
2009-07-15mesa: don't call getenv every time _mesa_error is calledKeith Whitwell
2009-07-14Fix state flag dependencies for fixed function fragment program updates.Eric Anholt
2009-07-14mesa: fix texture border color code for glPopAttrib()Brian Paul
2009-07-14mesa: regenerated enums.c fileBrian Paul
2009-07-14mesa: regenerated enums.c fileBrian Paul
2009-07-09mesa: From float type modifier from values to large for singlesIan Romanick
2009-07-07mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul
2009-07-07Cap array elements at 0 when passed an invalid pointer for an array object.Eric Anholt
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell
2009-06-30mesa: remove whitespaceKeith Whitwell
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell
2009-06-30mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell
2009-06-30mesa: add debug printer for primitive nameKeith Whitwell
2009-06-30mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell
2009-06-29mesa: check for ARB_framebuffer_object for GL_TEXTURE_STENCIL_SIZE_EXT queryBrian Paul
2009-06-26mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-06-26mesa: bump version to 7.5-rc4Brian Paul
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul