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2001-06-21 Modified Files:Jouk Jansen
Mesa/src/descrip.mms Removed obsolete .obj files. ----------------------------------------------------------------------
2001-06-20removed beta from version stringBrian Paul
2001-06-18Consolidated source files. Since the re-org a number of source filesBrian Paul
only had one or two functions left in them.
2001-06-15Added fi_type union typedef to glheader.h.Brian Paul
Replace various float/int casts with the fi_type union cast. Fixes -fstrict-aliasing problems.
2001-06-15Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul
compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens.
2001-06-13Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul
2001-06-13fixed an assertionBrian Paul
2001-06-12removed old, redundant CurrentTransformUnit state varBrian Paul
2001-06-12don't compile glClientActiveTextureARB() into display lists, per the specBrian Paul
2001-06-12disable pixel transfer ops for glGetTexImage(), per the specBrian Paul
2001-06-11fixed minor display list bugs (#431517)Brian Paul
2001-06-11 Committing in .Jouk Jansen
Modified Files: Mesa/src/macros.h Added #define COPY_4UBV() for non i386 machines ----------------------------------------------------------------------
2001-06-08add check for NULL malloc (from Stanford metacompilation analysis)Brian Paul
2001-06-08only copy GLubyte[4] as a GLuint on x86Brian Paul
2001-06-08use unoptimized COPY_4UBV code on SPARC to avoid memory alignment problems ↵Brian Paul
(bug 430689)
2001-06-05Sparc optimized GLAPI dispatch table.davem69
2001-06-05Add USE_SPARC_ASM diagnostics to print_info.davem69
2001-06-04New files to provide glEvalPoint, glEvalCoord implementations forKeith Whitwell
driver tnl modules.
2001-06-01Add api_arrayelt.cKeith Whitwell
2001-06-01Working implementation of glArrayElt that decomposes to regularKeith Whitwell
glVertex/glNormal/etc calls.
2001-05-30added current raster fog coord and related codeBrian Paul
2001-05-30added test for EXT_fog_coordBrian Paul
2001-05-29added math/m_debug_clip.cBrian Paul
2001-05-29infrastructure for GL_ARB_multisampleBrian Paul
2001-05-24Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers.Brian Paul
2001-05-23fix bug 426657: need to clamp RGBA before color table lookupsBrian Paul
2001-05-22a little more work on GL_SGIS_generate_mipmapBrian Paul
2001-05-21initial support for GL_SGIS_generate_mipmap extensionBrian Paul
2001-05-21Initial commit of cliptest work. More to come shortly.Gareth Hughes
- Add debug, benchmark code. - Change linux/x86 FAST_MATH code to GCC/x86, and clear FP exceptions before exiting the fast math block. - Remove divide-by-zero test in x86 cliptest, and set clipped vertices to [0,0,0,1] instead of leaving them uninitialized.
2001-05-18fixed a bad error string in ClientActiveTexture()Brian Paul
2001-05-17fixed two GL error callsBrian Paul
2001-05-16use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul
2001-05-16generate INVALID_OPERATION if active texture != 0 in glMap[12][fd]Brian Paul
2001-05-15_mesa_pack_index_span() was broken for non-GLubyte datatypesBrian Paul
2001-05-14New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul
IFLOOR(1.99999)==2, for example. Moved some macros from config.h to glheader.h
2001-05-14changed MAX_HEIGHT to 2048Brian Paul
2001-05-14increase blocksize, remove dead opcodesKeith Whitwell
2001-05-10Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell
Apply Jeff Epler's optimization to ci spans as well, remove old code.
2001-05-09fixed loop bug in _mesa_ConvolutionFilter2D()Brian Paul
2001-05-09fixed minor logic error in _mesa_StencilOp()Brian Paul
2001-05-09Add FLUSH_CURRENT() calls to fix ordering problems (incl. hierarchicalKeith Whitwell
dlist calls).
2001-05-09Don't scale basealpha by 255 now it's a float.Keith Whitwell
2001-05-07set MRD to 1.0, fixes new Glean polygon offset failureBrian Paul
2001-05-07More cleanups.Gareth Hughes
2001-05-07Initial new Win32 build support. More to come.Gareth Hughes
2001-05-03do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, ↵Brian Paul
perhaps needed for other cases, like GL_CURRENT_COLOR
2001-05-03minor clean-ups and warning fixesBrian Paul
2001-05-02changed parameters to _mesa_rescale_teximage2d()Brian Paul
2001-05-01fix from JoukKeith Whitwell
2001-04-30Lots more eval fixesKeith Whitwell