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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2004-05-27
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-05-25
oops
Daniel Borca
2004-05-25
FXT1 texture compression (initial draft)
Daniel Borca
2004-05-14
minor doxygen updates
Brian Paul
2004-05-13
Another pass at implementing byte-swapped texture formats.
Brian Paul
2004-05-12
GL_BGR can't be used with the packed types, according to the GL spec. Enforc...
Brian Paul
2004-05-12
some component ordering bugs in extract_float_rgba()
Brian Paul
2004-05-12
remove last remnants of NEWTEXSTORE stuff
Brian Paul
2004-05-12
yank bgr233 texformat. minor comment updates.
Brian Paul
2004-05-12
Added big-endian texture formats.
Brian Paul
2004-05-10
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Brian Paul
2004-05-10
Add EXT_vertex_cull support to mesa
Keith Whitwell
2004-05-10
fixed bugs in fxddtex.c
Daniel Borca
2004-05-05
fix a few bugs when using GL_REDUCE convolution mode
Brian Paul
2004-05-04
fix a bug on the convolution path
Brian Paul
2004-05-04
Fix minor warnings found with g++.
Brian Paul
2004-05-04
texture compression: getting warmer
Daniel Borca
2004-05-03
unbloat namespace
Daniel Borca
2004-05-02
restored _mesa_rescale_teximage2d()
Brian Paul
2004-05-01
minor vertex/fragment program tweaks
Brian Paul
2004-04-30
FXT1: getting warmer
Daniel Borca
2004-04-30
AMD64 changes from Ronny V. Vindenes.
Keith Whitwell
2004-04-29
FXT1 preparations
Daniel Borca
2004-04-27
updated other makefiles
Brian Paul
2004-04-27
Removed the old teximage code.
Brian Paul
2004-04-27
transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...
Daniel Borca
2004-04-26
accomodate newtexstore
Daniel Borca
2004-04-26
bring over build fixes from stable branch
Alan Hourihane
2004-04-23
GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-22
s,CHAN_BITS/8,sizeof(GLchan),
Brian Paul
2004-04-22
use FetchTexelf() in GetTexImage() to return float textures correctly
Brian Paul
2004-04-22
fix some include file glitches
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-04-21
Fix up some assorted issues with initialization of vertex program registers.
Brian Paul
2004-04-20
Add printing for recently added opcodes.
Keith Whitwell
2004-04-19
apply texgen/texture matrix in glRasterPos
Brian Paul
2004-04-19
in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...
Brian Paul
2004-04-18
check for __ia64__ when setting USE_IEEE
Brian Paul
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-04-13
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
Brian Paul
2004-04-11
build fix for VMS
Alan Hourihane
2004-04-10
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-04-05
Committing in .
Jouk Jansen
2004-04-05
Committing in .
Jouk Jansen
2004-04-02
added some assertions, just to be safe
Brian Paul
2004-04-02
added FLUSH_CURRENT() call in GetMaterial() calls
Brian Paul
2004-04-02
fix error in rgb332 texel fetch function
Brian Paul
2004-03-30
these are now in the shader/ directory too
Brian Paul
2004-03-30
these files now live in the shader directory
Brian Paul
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