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path: root/src/mesa/main
AgeCommit message (Expand)Author
2004-05-27Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick
2004-05-25oopsDaniel Borca
2004-05-25FXT1 texture compression (initial draft)Daniel Borca
2004-05-14minor doxygen updatesBrian Paul
2004-05-13Another pass at implementing byte-swapped texture formats.Brian Paul
2004-05-12GL_BGR can't be used with the packed types, according to the GL spec. Enforc...Brian Paul
2004-05-12some component ordering bugs in extract_float_rgba()Brian Paul
2004-05-12remove last remnants of NEWTEXSTORE stuffBrian Paul
2004-05-12yank bgr233 texformat. minor comment updates.Brian Paul
2004-05-12Added big-endian texture formats.Brian Paul
2004-05-10Don't call calculate_derived_texenv() from in _mesa_TexEnv().Brian Paul
2004-05-10Add EXT_vertex_cull support to mesaKeith Whitwell
2004-05-10fixed bugs in fxddtex.cDaniel Borca
2004-05-05fix a few bugs when using GL_REDUCE convolution modeBrian Paul
2004-05-04fix a bug on the convolution pathBrian Paul
2004-05-04Fix minor warnings found with g++.Brian Paul
2004-05-04texture compression: getting warmerDaniel Borca
2004-05-03unbloat namespaceDaniel Borca
2004-05-02restored _mesa_rescale_teximage2d()Brian Paul
2004-05-01minor vertex/fragment program tweaksBrian Paul
2004-04-30FXT1: getting warmerDaniel Borca
2004-04-30AMD64 changes from Ronny V. Vindenes.Keith Whitwell
2004-04-29FXT1 preparationsDaniel Borca
2004-04-27updated other makefilesBrian Paul
2004-04-27Removed the old teximage code.Brian Paul
2004-04-27transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...Daniel Borca
2004-04-26accomodate newtexstoreDaniel Borca
2004-04-26bring over build fixes from stable branchAlan Hourihane
2004-04-23GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
2004-04-22s,CHAN_BITS/8,sizeof(GLchan),Brian Paul
2004-04-22use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul
2004-04-22fix some include file glitchesBrian Paul
2004-04-22New glTexImage code.Brian Paul
2004-04-21Fix up some assorted issues with initialization of vertex program registers.Brian Paul
2004-04-20Add printing for recently added opcodes.Keith Whitwell
2004-04-19apply texgen/texture matrix in glRasterPosBrian Paul
2004-04-19in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...Brian Paul
2004-04-18check for __ia64__ when setting USE_IEEEBrian Paul
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell
2004-04-13check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)Brian Paul
2004-04-11build fix for VMSAlan Hourihane
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul
2004-04-05 Committing in .Jouk Jansen
2004-04-05 Committing in .Jouk Jansen
2004-04-02added some assertions, just to be safeBrian Paul
2004-04-02added FLUSH_CURRENT() call in GetMaterial() callsBrian Paul
2004-04-02fix error in rgb332 texel fetch functionBrian Paul
2004-03-30these are now in the shader/ directory tooBrian Paul
2004-03-30these files now live in the shader directoryBrian Paul