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path: root/src/mesa/main
AgeCommit message (Expand)Author
2009-07-09mesa: From float type modifier from values to large for singlesIan Romanick
2009-07-07mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell
2009-06-30mesa: remove whitespaceKeith Whitwell
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell
2009-06-30mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell
2009-06-30mesa: add debug printer for primitive nameKeith Whitwell
2009-06-30mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell
2009-06-26mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-06-26mesa: bump version to 7.5-rc4Brian Paul
2009-06-26glsl: Added gl_shader_state::EmitContReturn fieldBrian Paul
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul
2009-06-22mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul
2009-06-22mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul
2009-06-22mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul
2009-06-22mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2009-06-19Always free image offsets memory when re-initializing texture image fields.Michel Dänzer
2009-06-18mesa: protect Elements against multiple definitionsKeith Whitwell
2009-06-17Fast path when rebinding the same texture in single context environmentIan Romanick
2009-06-17mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
2009-06-17mesa: rework viewport/scissor initialization codeBrian Paul
2009-06-16mesa: fix incorrect viewport clamping in _mesa_set_viewport()Brian Paul
2009-06-15mesa: Always return a value.José Fonseca
2009-06-15mesa: Use appropriate float/integer types.José Fonseca
2009-06-15mesa: Use type modifier for float constants.José Fonseca
2009-06-15mesa: Use integer type with appropriate sign.José Fonseca
2009-06-12mesa: Enable uploads of only depth to z24s8 texturesJakob Bornecrantz
2009-06-11mesa: add default function for ctx->Driver.CheckQuery() hookBrian Paul
2009-06-10mesa: Fix typo in bitmask.José Fonseca
2009-06-10mesa: disable texture unit error check in _mesa_MatrixMode()Brian Paul
2009-06-08mesa: Use matching signedness for the counter as upper bound.José Fonseca
2009-06-08mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256Brian Paul
2009-06-08mesa: EXT_vertex_array_bgra fixesBrian Paul
2009-06-05mesa: bump version to 7.5-rc3Brian Paul
2009-06-02mesa: release VBO and PBO references upon context destructionBrian Paul
2009-06-02mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul
2009-05-30mesa: Output warnings to debugger on Windows.José Fonseca
2009-05-30mesa: Add success/failures return value to _mesa_make_current.José Fonseca
2009-05-22mesa: fix loop over generic attribs in update_arrays()Brian Paul
2009-05-22mesa: allow GL_BITMAP type in _mesa_image_image_stride()Brian Paul
2009-05-22mesa: added commentBrian Paul
2009-05-21mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul
2009-05-19mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich
2009-05-19mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul
2009-05-18mesa: comments for _mesa_generate_mipmap_level()Brian Paul