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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-09
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-12-09
mesa: Fix GL_FIXED arrays.
Chia-I Wu
2010-12-08
mesa: simplify target checking for TexImage functions
Brian Paul
2010-12-08
mesa: revamp error checking for compressed texture images
Brian Paul
2010-12-08
mesa: Do not advertise GL_OES_texture_3D.
Chia-I Wu
2010-12-08
vbo: Fix GLES2 glVertexAttrib.
Chia-I Wu
2010-12-07
mesa: make _mesa_test_proxy_teximage() easier to read
Brian Paul
2010-12-07
mesa: consolidate glCompressedTexImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: consolidate glCopyTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: consolidate glCopyTexImage1/2D() code
Brian Paul
2010-12-07
mesa: consolidate the glTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: simplify proxy texture code in texture_error_check()
Brian Paul
2010-12-07
mesa: Clean up header file inclusion in viewport.h.
Vinson Lee
2010-12-07
mesa: Clean up header file inclusion in varray.h.
Vinson Lee
2010-12-07
mesa: Clean up header file inclusion in transformfeedback.h.
Vinson Lee
2010-12-07
mesa: Clean up header file inclusion in texrender.h.
Vinson Lee
2010-12-06
mesa: consolidate glTexImage1/2/3D() code
Brian Paul
2010-12-06
mesa: set gl_texture_object::_Complete=FALSE in incomplete()
Brian Paul
2010-12-06
mesa: test for cube map completeness in glGenerateMipmap()
Brian Paul
2010-12-04
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texgetimage.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texformat.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texenvprogram.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress_s3tc.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress.h.
Vinson Lee
2010-12-03
mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
Brian Paul
2010-12-03
mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
Brian Paul
2010-12-03
mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
Brian Paul
2010-12-02
mesa: replace more MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
mesa: Temporary hack to prevent stack overflow on windows
José Fonseca
2010-12-02
mesa: Add getters for ARB_copy_buffer's attachment points.
Eric Anholt
2010-12-02
mesa: Add getters for the rest of the supported draw buffers.
Eric Anholt
2010-12-02
mesa: raise max texture sizes to 16K
Brian Paul
2010-12-01
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
glsl: Use M_LOG2E constant instead of calling log2
Ian Romanick
2010-11-29
mesa: check for posix_memalign() errors
pontus lidman
2010-11-24
mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
Kenneth Graunke
2010-11-24
mesa: added _mesa_format_image_size64()
Brian Paul
2010-11-24
mesa: add assertion and update comment in _mesa_format_image_size()
Brian Paul
2010-11-23
mesa: use gl_shader_type enum
Brian Paul
2010-11-23
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-22
mesa: Clean up header file inclusion in syncobj.h.
Vinson Lee
2010-11-23
mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7
Xiang, Haihao
2010-11-21
mesa: fix get_texture_dimensions() for texture array targets
Brian Paul
2010-11-21
mesa: hook up GL 3.x entrypoints
Brian Paul
2010-11-21
mesa: fix error msg typo
Brian Paul
2010-11-20
mesa: Clean up header file inclusion in stencil.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in shared.h.
Vinson Lee
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