Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-24 | mesa: add gl_program::Input/OutputFlags[] array | Brian Paul | |
These arrays will indicate per-input or per-output options for vertex/fragment programs such as centroid-sampling and invariance. | |||
2008-11-20 | mesa: fix shadow sampling unit issue. | Xiang, Haihao | |
texture comparison logic is bypassed if the currently bound texture is not a depth/depth_stencil texture. | |||
2008-11-19 | mesa: clamp luminance if needed. | Xiang, Haihao | |
This fixes glReadPixels(GL_LUMINANCE, GL_FLOAT)/glGetTexImage(GL_LUMINANCE, GL_FLOAT) issue on fixed-point color buffers. | |||
2008-11-13 | mesa: fix generation of fixed function state when no vp exists | Alan Hourihane | |
2008-11-11 | mesa: restore the negate flag of dots in build_lighting. | Xiang, Haihao | |
Dots is re-used if more than one light is enabled. Previously the negate flag of dots may affect next light. | |||
2008-11-11 | mesa: update new state for RasterPos like other operations. | Xiang, Haihao | |
This fixes a lighting issue when drawing a bitmap. | |||
2008-11-10 | mesa: new _mesa_is_pow_two() function | Brian | |
2008-11-10 | mesa: fix some misc breakage caused by editing auto-generated files rather ↵ | Brian Paul | |
than the python generators Specifically: #include "glapitable.h" in src/mesa/main/glapi/dispatch.h Call _mesa_bsearch() in src/mesa/main/enums.c. | |||
2008-11-10 | GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident() | Brian Paul | |
See bug 18445. When getting array results, __glXReadReply() always reads a multiple of four bytes. This can cause writing to invalid memory when 'n' is not a multiple of four. Special-case the glAreTexturesResident() functions now. To fix the bug, we use a temporary buffer that's a multiple of four bytes in length. NOTE: this commit also reverts part of commit 919ec22ecf72aa163e1b97d8c7381002131ed32c (glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection) which directly edited the indirect.c file rather than the python generator! I'm not repairing that issue at this time. | |||
2008-11-08 | mesa: use NRM3 in emit_normalize_vec3() when drivers are ready | Brian | |
2008-11-07 | mesa: use _bfc0 instead of _col0 when building back face lighting. | Xiang, Haihao | |
2008-11-01 | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | |
2008-10-31 | mesa: fix a typo in the previous commit | Xiang, Haihao | |
2008-10-30 | mesa: fix an issue in _mesa_PointParameterfv(). | Xiang, Haihao | |
2008-10-23 | mesa: remove calls to _mesa_adjust_image_for_convolution(), use texImage fields | Brian Paul | |
The texImage->Width/Height fields will have the post-convolution width/height. | |||
2008-10-22 | mesa: move convolution image adjustment code for glCopyTexSubImage1/2/3D() | Brian Paul | |
Do it after initial error checking, after we know the texture's internal format. | |||
2008-10-22 | mesa: some re-org of glCopyTexSubImage1/2/3D() error checking | Brian Paul | |
2008-10-22 | mesa: in textore.c, only adjust image for convolution if image is a color format | Brian Paul | |
Makes things consistant with the code in teximage.c. We only want to apply convolution to color formats (not depth/index formats) | |||
2008-10-16 | mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861 | Brian Paul | |
2008-10-10 | mesa: fix asst. issues in _mesa_texstore_argb8888() | Brian Paul | |
If we shift bytes into the texel word (or use the PACK_COLOR_8888 macro), we don't have to worry about big vs. little endian. See comments about texel formats in texformat.h. Remove an unneeded/incorrect else-if clause that produced wrong results on big-endian systems. | |||
2008-10-10 | mesa: remove unneeded includes | Brian Paul | |
2008-10-10 | mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861 | Brian Paul | |
2008-10-10 | mesa: rename macro params to emphasize that there's no particular color ordering | Brian Paul | |
2008-10-10 | mesa: remove unneeded includes | Brian Paul | |
2008-10-07 | mesa: Pass the context to query object delete cb to avoid null dereference. | Eric Anholt | |
2008-10-06 | mesa: fix convolve/convolution mix-ups | Brian | |
2008-10-06 | mesa: updated _mesa_delete_query() comments | Brian Paul | |
2008-10-06 | mesa: add missing GLcontext param to _mesa_delete_query(). | Brian Paul | |
Fixes vtk crash and others. | |||
2008-10-01 | Unify ARB_depth_texture and SGIX_depth_texture | Ian Romanick | |
The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code. | |||
2008-09-29 | GLSL: Implement GL_OBJECT_TYPE_ARB query | Ian Romanick | |
The GL_OBJECT_TYPE_ARB query is handled directly in _mesa_GetObjectParamterivARB because it is only supported in the extension version of the shanding language API. glGetProgramiv and glGetShaderiv should not accept this enum. | |||
2008-09-29 | mesa: asst updates for VMS | Jouk Jansen | |
2008-09-29 | mesa: drop calloc from _mesa_get_fixed_func_vertex_program | Shunichi Fuji | |
Signed-off-by: Shunichi Fuji <palglowr@gmail.com> | |||
2008-09-26 | mesa: remove invalid assertions that programs have parameters | Brian Paul | |
Fixes failure with demos/fplight.c | |||
2008-09-26 | mesa: fix param indexing | Brad King | |
2008-09-25 | mesa: fix cast/conversion for optional code | Brian | |
2008-09-25 | mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback. | Brian Paul | |
2008-09-25 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul | |
2008-09-24 | set SamplerUnit[] entry in load_texture() just to be safe | Brian | |
(cherry picked from commit fce4612f8a29ee1798c9326a431a139d856c7a04) | |||
2008-09-24 | use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating ↵ | Brian | |
immediates/literals (cherry picked from commit fdc8636bdc65deb0d95a62a51c8d9bca05bc6bb8) | |||
2008-09-24 | set program->SamplersUsed bit when using a texture instruction | Brian | |
2008-09-24 | Remove ctx field from texenvprog_cache | Brian | |
2008-09-24 | include programopt.h | Brian | |
(cherry picked from commit 83fad68ec1989c719646a76f4cc5e0b3d23537ed) | |||
2008-09-24 | Disable vertex shader fog, compute fog in fragment shader. | Brian | |
2008-09-24 | temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled | Brian | |
(cherry picked from commit 63be96bdc7e9f388a5c49295bd7e150462fd003a) | |||
2008-09-23 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | |
2008-09-23 | mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵ | Brian Paul | |
point coord (cherry picked from commit d7a7b0a10dd355fbeb7a404091a42d4ab558c820) | |||
2008-09-23 | Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ↵ | Brian | |
the drivers. This should probably be pulled into main-line Mesa... (cherry picked from commit 324ecadbfdf9b944e059832f146451e4151dcb21) | |||
2008-09-22 | Remove incorrect test from mmAllocMem. | Michel Dänzer | |
0 is a perfectly valid alignment shift, see e.g. driTexturesGone() which was broken by this. | |||
2008-09-21 | mesa: allow for extra per-context init | Brian Paul | |
(cherry picked from commit 815cdcfbc0740c66b901361620c88d99541bdad2) | |||
2008-09-21 | mesa: texture crop rect state | Brian Paul | |
(cherry picked from commit c01fbc7866d7cd5cf4263dffec6d9591470b4c23) |