index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
Age
Commit message (
Expand
)
Author
2004-05-04
texture compression: getting warmer
Daniel Borca
2004-05-03
unbloat namespace
Daniel Borca
2004-05-02
restored _mesa_rescale_teximage2d()
Brian Paul
2004-05-01
minor vertex/fragment program tweaks
Brian Paul
2004-04-30
FXT1: getting warmer
Daniel Borca
2004-04-30
AMD64 changes from Ronny V. Vindenes.
Keith Whitwell
2004-04-29
FXT1 preparations
Daniel Borca
2004-04-27
updated other makefiles
Brian Paul
2004-04-27
Removed the old teximage code.
Brian Paul
2004-04-27
transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...
Daniel Borca
2004-04-26
accomodate newtexstore
Daniel Borca
2004-04-26
bring over build fixes from stable branch
Alan Hourihane
2004-04-23
GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-22
s,CHAN_BITS/8,sizeof(GLchan),
Brian Paul
2004-04-22
use FetchTexelf() in GetTexImage() to return float textures correctly
Brian Paul
2004-04-22
fix some include file glitches
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-04-21
Fix up some assorted issues with initialization of vertex program registers.
Brian Paul
2004-04-20
Add printing for recently added opcodes.
Keith Whitwell
2004-04-19
apply texgen/texture matrix in glRasterPos
Brian Paul
2004-04-19
in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...
Brian Paul
2004-04-18
check for __ia64__ when setting USE_IEEE
Brian Paul
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-04-13
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
Brian Paul
2004-04-11
build fix for VMS
Alan Hourihane
2004-04-10
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-04-05
Committing in .
Jouk Jansen
2004-04-05
Committing in .
Jouk Jansen
2004-04-02
added some assertions, just to be safe
Brian Paul
2004-04-02
added FLUSH_CURRENT() call in GetMaterial() calls
Brian Paul
2004-04-02
fix error in rgb332 texel fetch function
Brian Paul
2004-03-30
these are now in the shader/ directory too
Brian Paul
2004-03-30
these files now live in the shader directory
Brian Paul
2004-03-30
Why are there two copies of this file?
Keith Whitwell
2004-03-29
Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.
Keith Whitwell
2004-03-29
Take a stab at updating the VMS files.
Brian Paul
2004-03-29
This wont be needed any more
Michal Krol
2004-03-29
Moved to src/mesa/shader and renamed to arbprogram_syn.h
Michal Krol
2004-03-29
Moved to src/mesa/shader and renamed to arbprogparse.[ch]
Michal Krol
2004-03-29
Moved to src/mesa/shader
Michal Krol
2004-03-26
fix some warnings
Brian Paul
2004-03-26
increase MAX_TEXTURE_LOD_BIAS to 11.0
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-20
minor clean-ups
Brian Paul
2004-03-20
make null-terminated copy of program string so that parse works correctly
Brian Paul
2004-03-19
add missing else statements
Brian Paul
2004-03-18
remove redundant call to ctx->Driver.Viewport(), and clean-ups
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-13
more descriptive error messages for matrix stack over/underflows
Brian Paul
[next]