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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2005-04-10
set table size to 1023 and use new HASH_FUNC() macro
Brian Paul
2005-04-09
Bug #2945: Fix math error that left half the hash buckets empty.
Adam Jackson
2005-04-07
Use the same dispatch.c source file for "normal" Mesa builds and DRI
Ian Romanick
2005-04-01
Use FEATURE_shading_language to control whether the shading language
Brian Paul
2005-03-22
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
2005-03-17
Enable the generation of server-side __glGetBooleanv_size and related
Ian Romanick
2005-03-03
change gl_buffer_object's Size field to GLsizeiptrARB type
Brian Paul
2005-02-27
silence warnings
Brian Paul
2005-02-26
Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do
Brian Paul
2005-02-26
Fairly significant changes to enums.c and the way it is generated. enums.c
Ian Romanick
2005-02-24
More GL_EXT_framebuffer_object: rename some things, added device driver hooks.
Brian Paul
2005-02-23
Sort the enums in the Python code, instead of at runtime. (Zack Rusin)
Brian Paul
2005-02-22
now generated with Python script
Brian Paul
2005-02-14
added a bunch of const in the decoder
Daniel Borca
2005-02-12
unlock mutex upon error return (Jeff Muizelaar)
Brian Paul
2005-02-11
mesa-main-0-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-02-10
new comments, fix zoffset error test
Brian Paul
2005-02-09
glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.
Brian Paul
2005-02-09
initial support for GL_EXT_framebuffer_object
Brian Paul
2005-02-09
implement the 'completeness' tests
Brian Paul
2005-02-08
clamp anisotropy against max value
Brian Paul
2005-02-08
just some comments
Brian Paul
2005-02-08
a bunch of assorted fixes
Brian Paul
2005-02-08
plug in GL_EXT_framebuffer_object functions
Brian Paul
2005-02-08
removed GL_EXT_framebuffer_object tokens
Brian Paul
2005-02-08
checkpoint latest work
Brian Paul
2005-02-08
added missing prototype
Brian Paul
2005-02-08
indentation fix
Brian Paul
2005-02-07
argb8888 optimizations from via branch
Keith Whitwell
2005-02-07
More texture enums (Andreas Stenglein)
Keith Whitwell
2005-02-07
GL_ARB_texture_rectangle enums (Andreas Stenglein)
Keith Whitwell
2005-02-07
additional work on GL_EXT_framebuffer_object
Brian Paul
2005-02-05
added fbobject.c to sources
Brian Paul
2005-02-05
Some initial work on GL_EXT_framebuffer_object.
Brian Paul
2005-02-05
Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
Brian Paul
2005-02-05
add a few comments
Brian Paul
2005-02-02
clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDT...
Brian Paul
2005-01-30
fix max viewport query
Brian Paul
2005-01-30
add number of passes count to ati_fragment_shader
Dave Airlie
2005-01-26
remove a bunch of temporary #defines, now that glext.h was updated
Brian Paul
2005-01-26
just comments/clean-up
Brian Paul
2005-01-26
added mutex to-do comment
Brian Paul
2005-01-26
just fix a comment and update date
Brian Paul
2005-01-26
RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel...
Daniel Borca
2005-01-24
Added _mesa_HashNextEntry() function to allow walking over all entries
Brian Paul
2005-01-22
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-21
add getstring.c; remove arb*.h nv*.h stuff
Michal Krol
2005-01-20
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
Brian Paul
2005-01-19
Removed gl_texture_object's DeletePending. Changed a comment.
Brian Paul
2005-01-19
Change behaviour of glDeleteTextures as discussed on ARB list.
Brian Paul
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