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path: root/src/mesa/main
AgeCommit message (Expand)Author
2005-12-08add 64-bit typedefs for portabilityKarl Schultz
2005-12-07Updates for GL_EXT_timer_query:Brian Paul
2005-12-06C++ fixes, mostly casts (Stephane Conversy)Brian Paul
2005-12-02fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)Brian Paul
2005-12-01remove uintptr_t castBrian Paul
2005-12-01try removing need for the uintptr_t castsBrian Paul
2005-12-01Added FinishRenderTexture() device driver function to indicate whenBrian Paul
2005-12-01added comment about glTexImage and renderbuffersBrian Paul
2005-11-30fxt1_decode_1() should not be staticBrian Paul
2005-11-28Remove the many aliases for 'struct mem_block' in mm.hKeith Whitwell
2005-11-28Correct author attribution of mm.hKeith Whitwell
2005-11-27include stdint.h for BSDBrian Paul
2005-11-25use ADD_POINTERS macro instead of (uintptr_t) castBrian Paul
2005-11-20Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul
2005-11-19additional clean-ups and improvementsBrian Paul
2005-11-19Bunch of little fixes:Brian Paul
2005-11-19No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul
2005-11-19Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul
2005-11-19move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul
2005-11-18Reduce stderr noise.Aapo Tahkola
2005-11-18In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.Brian Paul
2005-11-17move _mesa_update_state() calls before error tests that depend on framebuffer...Brian Paul
2005-11-17improved error checking in error_check_format_type()Brian Paul
2005-11-16additional comments about GL_DEPTH_STENCIL buffersBrian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
2005-11-16added depthstencil.cBrian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-16added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul
2005-11-16add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()Brian Paul
2005-11-15check for ctx==NULL, bug 4087Brian Paul
2005-11-12Added _mesa_light() helper function so we can avoid transforming thenBrian Paul
2005-11-12Added OSMesaColorClamp(), bug 4917Brian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-11Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul
2005-11-10s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some commentsBrian Paul
2005-11-10fix popping of GL_SPOT_DIRECTION (bug 5005)Brian Paul
2005-11-10Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions).Brian Paul
2005-11-09fix popping of GL_EYE_PLANE state (bug 4996)Brian Paul
2005-11-09Bug 4996.Brian Paul
2005-11-09Move COPY_FLOAT() macro down into glide driver.Brian Paul
2005-11-08At keithw's request, remove all traces of the "fragment program to C" andIan Romanick
2005-11-08s/_mesa_debug_fp_inst/_mesa_print_program/Brian Paul
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul
2005-11-05Unify vertex/fragment program instuctions.Brian Paul
2005-11-05remove unneeded #includesBrian Paul
2005-11-05Replace parameter_type enum in program.[ch], use register_file enums instead.Brian Paul
2005-11-05minor improvements in _mesa_init_teximage_fields()Brian Paul
2005-11-04better ffs() function (bug 4956)Brian Paul
2005-11-04fix MinGW problems (bug 4956)Brian Paul
2005-11-02Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program conventionBrian Paul