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AgeCommit message (Expand)Author
2010-09-09mesa: Only reference logging symbols in debug buildsKristian Høgsberg
2010-09-09mesa: Don't reuse DummyFramebuffer as the incomplete framebufferKristian Høgsberg
2010-09-09glapi: Implement optional dispatch loggingKristian Høgsberg
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
2010-09-08glsl: make compiler options per-targetLuca Barbieri
2010-09-08mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)Luca Barbieri
2010-09-08mesa: Refactor parameter processing in set_combiner_(operand|source)Ian Romanick
2010-09-08mesa: Fix handling of texenv operands for EXT vs ARB versionIan Romanick
2010-09-07mesa: Enable GL_MAX_VERTEX_ATTRIBS in ES2.Kenneth Graunke
2010-09-07mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.Eric Anholt
2010-09-06mesa: Define C99's __func__ macro on MSVC.José Fonseca
2010-09-05mesa: don't expose unsupported GL_ARB_geometry_shader4 for nowLuca Barbieri
2010-09-03mesa: fix up a commentBrian Paul
2010-09-02mesa: Fix printf-like warnings.Vinson Lee
2010-09-02mesa: fix some printf warnings with castsBrian Paul
2010-09-01mesa: Fix many printf-like warnings.Eric Anholt
2010-09-01mesa: Add __printf__ attribute to printf-like functions to get warnings.Eric Anholt
2010-09-01mesa: fix out of bounds memory read in mipmap gen codeBrian Paul
2010-09-01mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic
2010-08-30Fix inverted version checks in check_extra.Kenneth Graunke
2010-08-27mesa: move null ptr check (fdo bug 29843)Brian Paul
2010-08-27mesa: Use the format info to identify packed depth/stencil formats.Nick Bowler
2010-08-27mesa: use atexit() handler to release GLSL compiler memoryBrian Paul
2010-08-27mesa: free the fallback texture object in free_shared_state()Brian Paul
2010-08-27mesa: fix double-underscore namingBrian Paul
2010-08-26Fix typo in function name "shading_laguage_version".Kenneth Graunke
2010-08-26i965: Start building 965 FS backend.Eric Anholt
2010-08-26mesa: fix mixed-up function call nameBrian Paul
2010-08-26mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler
2010-08-25mesa: Don't warn when the desired result of s3tc lib available occurs.Eric Anholt
2010-08-25Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."Eric Anholt
2010-08-25glsl/mesa: fixes for MSVCAras Pranckevicius
2010-08-24glsl: Set up uniform initializers by walking the shaders after linking.Eric Anholt
2010-08-24mesa: added isblank() for MSVCBrian Paul
2010-08-24mesa: Remove extraneous semicolon.Chia-I Wu
2010-08-24mesa: Add core.h.Chia-I Wu
2010-08-23glsl2: Include imports.h to get snprintf wrapper for MSVCIan Romanick
2010-08-23mesa: Fix msvc build of glsl.Aras Pranckevicius
2010-08-23mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.Eric Anholt
2010-08-23mesa: Assorted fixes for es_generator.py on win32.Chia-I Wu
2010-08-22mesa: use driver hook for creating new renderbuffersBrian Paul
2010-08-20mesa: Fix GetUniformLocation while compiling display lists.Nick Bowler
2010-08-20mesa: Decorate functions with GL_APIENTRY in es_generator.py.Chia-I Wu
2010-08-20mesa: Include compiler.h for ASSERT.Chia-I Wu
2010-08-19mesa: Silence uninitialized variable warnings in dummy_enum_func.Vinson Lee
2010-08-18mesa: Remove unnecessary heaaders from shaderapi.c.Vinson Lee
2010-08-18mesa: fpclassify is available on OpenSolaris.Vinson Lee
2010-08-18mesa: Free linked shaders when deleting the shader program.Eric Anholt
2010-08-16Merge branch 'glsl2'Ian Romanick
2010-08-15mesa: Check that _XOPEN_SOURCE is defined before using it.Vinson Lee