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path: root/src/mesa/main
AgeCommit message (Expand)Author
2010-02-16mesa: Lock mutex around _mesa_HashLookup linked list chase.Brian Paul
2010-02-16mesa: Test for failed malloc in _mesa_HashInsert.Brian Paul
2010-02-14mesa: Don't pass paramter to __builtin_clz which would hve undefined result.Pauli Nieminen
2010-02-13mesa: Fix compiler warningsKarl Schultz
2010-02-13mesa: enable GL_ARB_fragment_coord_conventions for sw driversBrian Paul
2010-02-13mesa: Export GL_EXT_texture_cube_map.José Fonseca
2010-02-13mesa: s/abort/sys.exit/Vinson Lee
2010-02-12mesa: Remove unnecessary header.Vinson Lee
2010-02-11main: Fix compiler warning. No need to convert/store depthScale as GLfloat j...Karl Schultz
2010-02-11mesa: additional constant/limit assertionsBrian Paul
2010-02-09mesa: move all limit/constant assertions into check_context_limits()Brian Paul
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
2010-02-09Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg
2010-02-09mesa: add back-door support for cylindrical texture wrap modeBrian Paul
2010-02-09mesa: Enable true refcounting for NullBufferObj.Michal Krol
2010-02-09mesa: Protect buffer objects reference counting with a mutex.Michal Krol
2010-02-09mesa: Fix null buffer object reference counting.José Fonseca
2010-02-09mesa: Always do proper ref counting of shared state.José Fonseca
2010-02-07mesa: Fix mesa_next_pow_two to return same value if parameter is pow2.Pauli Nieminen
2010-02-06mesa/main: Add function to find next higher power of two.Pauli Nieminen
2010-02-04mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul
2010-02-04gallium: add point size clamp to implementation limits in vertex shaderRoland Scheidegger
2010-02-03mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITSBrian Paul
2010-02-03mesa: re-dimension RasterTexCoords and CoordReplaceBrian Paul
2010-02-03mesa: added texcoord unit assertionBrian Paul
2010-02-03mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITSBrian Paul
2010-02-03mesa: added tex unit assert, use Elements() macroBrian Paul
2010-02-03mesa: check for invalid texture coord unit in glGet queriesBrian Paul
2010-02-03mesa: add error check for querying invalid texture matrixBrian Paul
2010-02-03mesa: use Elements() as limit in loops over texture/program matrix stacksBrian Paul
2010-02-03mesa: add out of bounds assertions for accessing texture matrix stackBrian Paul
2010-02-03mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez
2010-02-02mesa: Add a BITSET_FFS function.Francisco Jerez
2010-02-01mesa: Remove unnecessary headers.Vinson Lee
2010-01-31mesa: Remove unnecessary headers.Vinson Lee
2010-01-29Merge commit 'lb2/arb_fragment_coord_conventions'Keith Whitwell
2010-01-29mesa: do state validation in _mesa_valid_to_render()Brian Paul
2010-01-29mesa: don't expose GL_ARB_fragment_coord_conventions until the GLSL part is doneLuca Barbieri
2010-01-27mesa: fix double->float assignment warningsBrian Paul
2010-01-27mesa: fix int/uint comparison warningsBrian Paul
2010-01-27mesa: more info in glActiveTexture error msgBrian Paul
2010-01-26Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-26mesa: Don't bind DRAW/READ_FRAMEBUFFER separately without FBO blit supportErik Wien
2010-01-26mesa: remove redundant _MaxElement computationBrian Paul
2010-01-25Merge branch 'mesa_7_7_branch'Brian Paul
2010-01-24mesa: move _mesa_debug() call earlier in _mesa_ScissorBrian Paul
2010-01-23Merge branch 'arb_half_float_vertex'Dave Airlie
2010-01-23mesa: add core support for ARB_half_float_vertex.Dave Airlie
2010-01-23glapi: add GL_HALF_FLOAT enum support.Dave Airlie
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul