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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2005-01-12
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2005-01-11
applied Keith's patch for "safe" type-punning.
Daniel Borca
2004-12-21
`t' was not initialized (use `texture' instead?)
Daniel Borca
2004-12-21
fix bug in _mesa_IsTexture()
Brian Paul
2004-12-21
missing `or' in preprocessor conditional
Daniel Borca
2004-12-20
allow ARB vp/fp query program errors
Daniel Borca
2004-12-20
really protect against npot compressed textures (logbase2 never returns -1).
Daniel Borca
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-12-18
added GL_ARB_pixel_buffer_object extension string
Brian Paul
2004-12-15
fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.
Adam Jackson
2004-12-15
Fix up glx/x11 to work when built with -fvisibility=hidden.
Adam Jackson
2004-12-14
uint*t -> u_int*t changes
Alan Hourihane
2004-12-12
Added driver hooks for GetTexImage() and GetCompressedTexImage().
Brian Paul
2004-12-10
allow GetTexImage with RGBA format and COLOR_INDEX internalformat
Daniel Borca
2004-12-08
silence warnings
Alan Hourihane
2004-12-06
explicit cast in a few places
Daniel Borca
2004-12-06
disable junk for mingw
Daniel Borca
2004-12-05
direct bug reports to freedesktop.org
Brian Paul
2004-12-03
mask color indexes against palette size, per the spec
Brian Paul
2004-12-03
Use the GL datatypes. Lots of assorted clean-ups.
Brian Paul
2004-12-03
silence a variety of warnings found with g++ 3.4.2
Brian Paul
2004-12-02
Fix some warnings
Alan Hourihane
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-11-27
remove _glapi_add_entrypoint() calls, they're already in context.c
Brian Paul
2004-11-27
add a few functions in add_newer_entrypoints()
Brian Paul
2004-11-27
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
use new PUBLIC macro for symbol export
Brian Paul
2004-11-27
clean up code related to dispatch table initialization
Brian Paul
2004-11-27
use _glapi_proc
Brian Paul
2004-11-27
fix typo, update version/date
Brian Paul
2004-11-27
remove the GLAPI/GLAPIENTRY defines - they're already in gl.h
Brian Paul
2004-11-27
Removed GLCALLBACK stuff - apparently never used anywhere.
Brian Paul
2004-11-25
Some new comments, clean-up formatting, etc.
Brian Paul
2004-11-25
Started some assorted clean-ups in #defines, typedefs, etc.
Brian Paul
2004-11-23
update _mesa_store_teximageXd() comments and minor code clean-up
Brian Paul
2004-11-22
Don't allow queries/etc of buffer object 0 - it's invisible to users.
Brian Paul
2004-11-22
added GL_RED/GREEN/BLUE to is_color_format()
Brian Paul
2004-11-22
handle ENABLE_BIT for EXT_stencil_two_side
Daniel Borca
2004-11-15
use float constants
Daniel Borca
2004-11-15
use parentheses to avoid warning
Daniel Borca
2004-11-12
added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
Daniel Borca
2004-11-12
pop(stencil) for EXT_stencil_two_side
Daniel Borca
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-09
added a comment and assertion in _mesa_clip_drawpixels() for PixelZoom
Brian Paul
2004-11-09
added _mesa_clip_drawpixels() and _mesa_clip_readpixels()
Brian Paul
2004-11-08
Remove need for defining _MSC_VER when building Mesa for windows with
Brian Paul
2004-11-01
cleaned up the mess a bit
Daniel Borca
2004-10-31
don't advertise GL_ARB_vertex/fragment_shader until they're done
Brian Paul
2004-10-31
added a cast to ADD_POINTERS macro
Brian Paul
2004-10-31
indentation fix
Brian Paul
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