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AgeCommit message (Expand)Author
2004-02-17some debug codeBrian Paul
2004-02-17added FogOption to fragment_program structBrian Paul
2004-02-17added FixedToDouble() macroBrian Paul
2004-02-17Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoublesBrian Paul
2004-02-14Remove debugKeith Whitwell
2004-02-14Make it easier for drivers to create "subclasses" of the existingKeith Whitwell
2004-02-13init secondary color to (0,0,0,1). remove some redundant initializations.Brian Paul
2004-02-13set buffer object default Usage and AccessBrian Paul
2004-02-12Minor re-org of state for fog and precision options.Brian Paul
2004-02-11Fix the problem found with UT after I had added support for glVertexAttrib.Brian Paul
2004-02-11Do more bookkeeping of vertex buffer object reference counts.Brian Paul
2004-02-11revert to version 1.18 for now to fix segfaults in some applicationsRoland Scheidegger
2004-02-09Restore some of the previous code for handling conventional vertex attributesBrian Paul
2004-02-08Updated to handle generic vertex attributes accessed vi glArrayElement().Brian Paul
2004-02-08fully parameterize the macros for fixed-point arithmeticBrian Paul
2004-02-08added an additional comment about mipmap generationBrian Paul
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
2004-02-06inform driver of changed wrap/filter parameters due to binding of nv_texrect ...Roland Scheidegger
2004-02-06Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul
2004-02-04fix stores to vertex state program registersBrian Paul
2004-01-30glBindProgramARB wasn't getting compiled into display lists (bug 887383)Brian Paul
2004-01-30more descriptive error stringsBrian Paul
2004-01-28Add GLAPIENTRY function decorations for correct operation on Windows.Karl Schultz
2004-01-28tweak the #if test for defining _ASMAPI (fixes IRIX problem)Brian Paul
2004-01-28patch from bug 885992Brian Paul
2004-01-28Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
2004-01-26minimize the number of DIVsDaniel Borca
2004-01-24New error checking in _mesa_GetTexImage().Brian Paul
2004-01-24Some initial RGB and RGBA floating point texture formats.Brian Paul
2004-01-23added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul
2004-01-23Change software alpha plane pointers from void* to GLchan*, eliminate some ca...Brian Paul
2004-01-23Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell
2004-01-23Modified error messages in _mesa_BlendFuncSeparateEXT to note that theIan Romanick
2004-01-23Initial support for floating point and signed texture formats.Brian Paul
2004-01-22Minor tweaks to help out at a driver level.Keith Whitwell
2004-01-21Silence a compiler warning DRI builds using gcc3.Ian Romanick
2004-01-21Remove dd_function_table::BlendFunc. All drivers now useIan Romanick
2004-01-21don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul
2004-01-20remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
2004-01-19replace CALLOC with MALLOC in _mesa_new_texture_object()Brian Paul
2004-01-19remove incorrect comments, added _mesa_bzero() call in _mesa_initialize_textu...Brian Paul
2004-01-17added some missing FLUSH_VERTICES callsBrian Paul
2004-01-16bump version to 6.1 (new development)Brian Paul
2004-01-15Cosmetic changes.Brian Paul
2004-01-15change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()Brian Paul
2004-01-14added blurb about NVIDIA extensionsBrian Paul
2004-01-14bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul