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AgeCommit message (Collapse)Author
2004-04-26bring over build fixes from stable branchAlan Hourihane
2004-04-23GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
2004-04-22s,CHAN_BITS/8,sizeof(GLchan),Brian Paul
2004-04-22use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul
2004-04-22fix some include file glitchesBrian Paul
2004-04-22New glTexImage code.Brian Paul
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
2004-04-21Fix up some assorted issues with initialization of vertex program registers.Brian Paul
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program.
2004-04-20Add printing for recently added opcodes.Keith Whitwell
2004-04-19apply texgen/texture matrix in glRasterPosBrian Paul
2004-04-19in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch ↵Brian Paul
appropriate number of param values
2004-04-18check for __ia64__ when setting USE_IEEEBrian Paul
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell
and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first.
2004-04-13check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)Brian Paul
2004-04-11build fix for VMSAlan Hourihane
2004-04-10fix minor glitch with GL_DEPTH_COMPONENT texturesBrian Paul
2004-04-05 Committing in .Jouk Jansen
Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-05 Committing in .Jouk Jansen
Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-02added some assertions, just to be safeBrian Paul
2004-04-02added FLUSH_CURRENT() call in GetMaterial() callsBrian Paul
2004-04-02fix error in rgb332 texel fetch functionBrian Paul
2004-03-30these are now in the shader/ directory tooBrian Paul
2004-03-30these files now live in the shader directoryBrian Paul
2004-03-30Why are there two copies of this file?Keith Whitwell
2004-03-29Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.Keith Whitwell
2004-03-29Take a stab at updating the VMS files.Brian Paul
2004-03-29This wont be needed any moreMichal Krol
2004-03-29Moved to src/mesa/shader and renamed to arbprogram_syn.hMichal Krol
2004-03-29Moved to src/mesa/shader and renamed to arbprogparse.[ch]Michal Krol
2004-03-29Moved to src/mesa/shaderMichal Krol
2004-03-26fix some warningsBrian Paul
2004-03-26increase MAX_TEXTURE_LOD_BIAS to 11.0Brian Paul
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
2004-03-20minor clean-upsBrian Paul
2004-03-20make null-terminated copy of program string so that parse works correctlyBrian Paul
2004-03-19add missing else statementsBrian Paul
2004-03-18remove redundant call to ctx->Driver.Viewport(), and clean-upsBrian Paul
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
2004-03-13more descriptive error messages for matrix stack over/underflowsBrian Paul
2004-03-11Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
2004-03-10don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert ↵Brian Paul
Merrill)
2004-03-04plug in _mesa_BlendFunc into dispatch tableBrian Paul
2004-03-04yet another take on VBO deleting and reference countingBrian Paul
2004-03-03comments, capitalization, misc-clean-upsBrian Paul
2004-03-03more changes to VBO reference counting and deletionBrian Paul
2004-03-02added missing error check in _mesa_BeginQueryARB (Cedric Gautier). minor ↵Brian Paul
clean-ups.
2004-02-28Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul
IMAGE_CLAMP_BIT if needed. Added ClampVertexColors and ClampFragmentColors to GLcontext in anticipation of upcoming extensions (not fully used yet).
2004-02-28minor clean-upsBrian Paul
2004-02-28consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ↵Brian Paul
function
2004-02-28rename some span pack/unpack functions for better uniformityBrian Paul