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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-06-29
mesa: check for ARB_framebuffer_object for GL_TEXTURE_STENCIL_SIZE_EXT query
Brian Paul
2009-06-26
Merge branch 'arb_vertex_array_object'
Brian Paul
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-26
mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
2009-06-26
mesa: bump version to 7.5-rc4
Brian Paul
2009-06-26
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-22
mesa: plug in glBindVertexArray, glGenVertexArrays functions
Brian Paul
2009-06-22
mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_object
Brian Paul
2009-06-22
mesa: added extension flag for ARB_vertex_array_object
Brian Paul
2009-06-22
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs
Brian Paul
2009-06-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-06-22
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-06-22
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-19
mesa: implement _mesa_GenVertexArrays() for GL_ARB_vertex_array_object
Brian Paul
2009-06-19
mesa: implement _mesa_BindVertexArray()
Brian Paul
2009-06-19
mesa: move vertex array objects from shared state to per-context
Brian Paul
2009-06-19
mesa: regenerated files related to GL_ARB_vertex_array_object
Brian Paul
2009-06-19
mesa: make query-related driver fallback functions static
Brian Paul
2009-06-19
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-19
mesa: make buffer object-related driver fallback functions static
Brian Paul
2009-06-19
mesa: create/destroy buffer objects via driver functions
Brian Paul
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2009-06-18
mesa: protect Elements against multiple definitions
Keith Whitwell
2009-06-17
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-06-17
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2009-06-16
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-16
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
Brian Paul
2009-06-15
Merge branch 'arb_map_buffer_range'
Brian Paul
2009-06-15
mesa: Always return a value.
José Fonseca
2009-06-15
mesa: Use appropriate float/integer types.
José Fonseca
2009-06-15
mesa: Use type modifier for float constants.
José Fonseca
2009-06-15
mesa: Use integer type with appropriate sign.
José Fonseca
2009-06-24
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-22
mesa: From float type modifier from values to large for singles
Ian Romanick
2009-06-12
mesa: use larger initial refcount for NullBufferObj
Brian Paul
2009-06-12
mesa: use _mesa_reference_buffer_object() in a few places
Brian Paul
2009-06-12
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-12
mesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz
2009-06-11
mesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
2009-06-10
mesa: Fix typo in bitmask.
José Fonseca
2009-06-10
mesa: disable texture unit error check in _mesa_MatrixMode()
Brian Paul
2009-06-09
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-09
mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled)
Brian Paul
2009-06-09
mesa: reorder fields, update comments for gl_buffer_object
Brian Paul
2009-06-08
mesa: implement GL_ARB_map_buffer_range
Brian Paul
2009-06-08
mesa: regenerated files for GL_ARB_map_buffer_range
Brian Paul
2009-06-08
mesa: reorder fields, update comments for gl_buffer_object
Brian Paul
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