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2002-01-14added vertex program sourcesBrian Paul
2002-01-12added some commentsBrian Paul
2002-01-12set _NeedEyeCoords to zero if vertex program is enabledBrian Paul
2002-01-11Changed gl_client_array's Enabled field to GLuint so it can actuallyBrian Paul
hold the flags we're storing in it!
2002-01-11Moved _mesa_VertexAttribPointerNV into varray.c.Brian Paul
Removed dead placeholder functions from vpstate.[ch]. Changed gl_client_array's Enabled field to GLuint so it can actually hold the flags we're storing in it! Always do the switch (type) code in the vertex array functions to that <type> gets error checked!
2002-01-09fixed int->float conversion bug in _mesa_TexEnviv()Brian Paul
2002-01-06implemented vertex program point size controlBrian Paul
2002-01-06Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul
in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
2002-01-05minor clean-upsBrian Paul
2002-01-05infrastructure for vertex program attribute evaluatorsBrian Paul
2002-01-05Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
2001-12-28Remove warnings about the difference between function pointers andGareth Hughes
(void *) pointers.
2001-12-21add _compat_VertexAttrib4fNVKeith Whitwell
2001-12-20Define finite as _finite for Windows.Karl Schultz
2001-12-20Further help with dri libGL version skewKeith Whitwell
2001-12-19some display list support for vertex program extensionBrian Paul
2001-12-18Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul
Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
2001-12-17disable prototype matrix stack codeBrian Paul
2001-12-17 Committing in .Jouk Jansen
Update OpenVMS makefile for vertex-routines #ifndef __VMS added for one print statement containing __FUNCTION__ Modified Files: Mesa/src/descrip.mms Mesa/src/tnl/t_imm_api.c ----------------------------------------------------------------------
2001-12-15better api trace/log messagesBrian Paul
2001-12-15vertex program fixesBrian Paul
2001-12-14Remove rules that were put into place to deal with compiling files thatKarl Schultz
are in subdirectories of this directory. The list of rules that were here was out of date for Mesa 4 and would likely get out of date again. It is better to have make handle it (e.g., use pmake -v on IRIX).
2001-12-14minor dispatach table changesBrian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-13Remove const from save_TexParameteri to match prototype for glTexParameteri.Karl Schultz
Allows compilation on IRIX.
2001-12-13fixed errors in feedback for glDraw/CopyPixels and glBitmapBrian Paul
2001-12-13call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)Brian Paul
2001-12-04fixed potential array overwrite problemBrian Paul
2001-12-04prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵Brian Paul
GL_ARB_shadow_ambient
2001-12-04dispatch changes to minimize hassle with XFree86 libGLBrian Paul
2001-11-29main trunk is now 4.1Karl Schultz
2001-11-29update to version 4.0Karl Schultz
2001-11-28updated comment about CHAN_BITSBrian Paul
2001-11-27don't directly call glSecondaryColor*EXT() or glFogCoord*EXT()Brian Paul
2001-11-23fix for bug 474479, remove Trace/* stuffBrian Paul
2001-11-19added test implementation of GL_ARB_window_posBrian Paul
2001-11-18added test implementation of GL_ARB_window_posBrian Paul
2001-11-18included by glapi.cBrian Paul
2001-11-18API dispath updatesBrian Paul
2001-11-06added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul
2001-11-03fix error in error checking conditional (bug 476846)Brian Paul
2001-11-02init the hash table mutex in _mesa_NewHashTable (Won-Suk Chun)Brian Paul
2001-10-25added a bunch of missing breaks for multisample getsBrian Paul
2001-10-22version bumps, etc for 4.1Brian Paul
2001-10-18 Committing in .Jouk Jansen
Modified Files: Mesa/src/context.c Initializing ctx->Driver.CurrentExecPrimitive to 0, just after the allocation of the context. I hope this solved a very rare crash of the molecule mode of xlockmore on my VMS-machine. (I have not seen any crash the last week. Normally it crashed at least once in the 3 days) ----------------------------------------------------------------------
2001-10-17added GL_ARB_texture_mirrored_repeatBrian Paul
2001-10-15Fix comments.Karl Schultz
2001-10-04Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG getsKarl Schultz
defined, which is bad for things like assert().
2001-09-25Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz
in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
2001-09-23updates for Mesa 4.0Brian Paul