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2008-10-01Unify ARB_depth_texture and SGIX_depth_textureIan Romanick
The ARB extension is a superset of the older SGIX extension. Any hardware that can support the SGIX version can also support the ARB version. In Mesa, any driver that supports one also supports the other. This unification just simplifies some bits of code.
2008-09-29GLSL: Implement GL_OBJECT_TYPE_ARB queryIan Romanick
The GL_OBJECT_TYPE_ARB query is handled directly in _mesa_GetObjectParamterivARB because it is only supported in the extension version of the shanding language API. glGetProgramiv and glGetShaderiv should not accept this enum.
2008-09-29mesa: asst updates for VMSJouk Jansen
2008-09-29mesa: drop calloc from _mesa_get_fixed_func_vertex_programShunichi Fuji
Signed-off-by: Shunichi Fuji <palglowr@gmail.com>
2008-09-26mesa: remove invalid assertions that programs have parametersBrian Paul
Fixes failure with demos/fplight.c
2008-09-26mesa: fix param indexingBrad King
2008-09-25mesa: fix cast/conversion for optional codeBrian
2008-09-25mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.Brian Paul
2008-09-25mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul
2008-09-24set SamplerUnit[] entry in load_texture() just to be safeBrian
(cherry picked from commit fce4612f8a29ee1798c9326a431a139d856c7a04)
2008-09-24use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating ↵Brian
immediates/literals (cherry picked from commit fdc8636bdc65deb0d95a62a51c8d9bca05bc6bb8)
2008-09-24set program->SamplersUsed bit when using a texture instructionBrian
2008-09-24Remove ctx field from texenvprog_cacheBrian
2008-09-24include programopt.hBrian
(cherry picked from commit 83fad68ec1989c719646a76f4cc5e0b3d23537ed)
2008-09-24Disable vertex shader fog, compute fog in fragment shader.Brian
2008-09-24temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian
(cherry picked from commit 63be96bdc7e9f388a5c49295bd7e150462fd003a)
2008-09-23mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-09-23mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul
point coord (cherry picked from commit d7a7b0a10dd355fbeb7a404091a42d4ab558c820)
2008-09-23Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ↵Brian
the drivers. This should probably be pulled into main-line Mesa... (cherry picked from commit 324ecadbfdf9b944e059832f146451e4151dcb21)
2008-09-22Remove incorrect test from mmAllocMem.Michel Dänzer
0 is a perfectly valid alignment shift, see e.g. driTexturesGone() which was broken by this.
2008-09-21mesa: allow for extra per-context initBrian Paul
(cherry picked from commit 815cdcfbc0740c66b901361620c88d99541bdad2)
2008-09-21mesa: texture crop rect stateBrian Paul
(cherry picked from commit c01fbc7866d7cd5cf4263dffec6d9591470b4c23)
2008-09-21mesa: set point stateBrian Paul
(cherry picked from commit af3d9dba562813ffed71691bffd7faf6665c4487)
2008-09-21mesa: fix some feature testsBrian Paul
(cherry picked from commit 74b14fe6ddbece8bc662aac4d3b2b18d8d853486)
2008-09-21mesa: fix some pixel transfer state tests for depth formatsBrian Paul
(cherry picked from commit 966e199e409a1b52eef88e48997442250997f45e)
2008-09-21mesa: Silence compiler warnings on Windows.Michal Krol
2008-09-21mesa: comments about vectors vs componentsBrian Paul
2008-09-21mesa: remove debug codeBrian Paul
2008-09-21mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
The old implementation could overwrite the caller's param buffer.
2008-09-21mesa: added case for fixed ptBrian Paul
2008-09-21mesa: point size arraysBrian Paul
2008-09-21mesa: Replace deprecated __MSC__ macro.José Fonseca
2008-09-21mesa: More signed/unsigned float/integer fixes.José Fonseca
2008-09-21mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca
2008-09-21mesa: Use _mesa_bsearch.José Fonseca
2008-09-21mesa: bsearch implementation for WinCE.José Fonseca
2008-09-21mesa: ASSERT macro is already defined by WinCE headers.José Fonseca
Even when just the standard headers are used....
2008-09-21mesa: init ctx->RenderModeBrian Paul
2008-09-21mesa: GL_BYTE vertex/texcoord arraysBrian Paul
2008-09-21mesa: initial support for fixed-pt vertex arraysBrian Paul
2008-09-21mesa: refactor: move initialization of DefaultPacking state.Brian Paul
2008-09-21mesa: fix errors in prev commitBrian Paul
2008-09-21mesa: revamp glBlendFunc loopbackBrian Paul
2008-09-21mesa: fix some FEATURE_x testsBrian Paul
2008-09-21mesa: test for FEATURE_ATI_fragment_shaderBrian Paul
2008-09-21mesa: fix ReadBuffer initializationBrian Paul
2008-09-21mesa: FEATURE_dispatch to control dispatch table usageBrian Paul
2008-09-21mesa: move some glapi bits aroundBrian Paul
Move _glapi_proc typedef from glapitable.h to glapi.h Also, don't include glapitable.h from glapi.h Before we were including the huge glapitable.h file in every .c file.
2008-09-21mesa: remove some temp debug codeBrian Paul
2008-09-21mesa: check FEATURE_ARB_occlusion_queryBrian Paul