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AgeCommit message (Expand)Author
2006-04-23updated assertionBrian Paul
2006-04-22Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul
2006-04-21pass color index as float, not intBrian Paul
2006-04-20Make most of the _mesa_noop_*() functions static.Brian Paul
2006-04-20some tentative code for _mesa_update_framebuffer_visual()Brian Paul
2006-04-14When popping GL_DRAW_BUFFER state, need to re-do error checking sinceBrian Paul
2006-04-14silence -pedantic warningBrian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
2006-04-13Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul
2006-04-13casts to fix some -pedantic warningsBrian Paul
2006-04-13Set array normalization flag for normals, colors (Keith)Brian Paul
2006-04-13updated tests for defining __FUNCTION__ (Dan Schikore)Brian Paul
2006-04-11More GLSL code:Michal Krol
2006-04-07bump version to 6.5.1Brian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
2006-04-06do additional checking for setting up depth/stencil wrappersBrian Paul
2006-04-05Remove the code that checks for duplicated framebuffer attachments (whichBrian Paul
2006-04-05Silence minor compiler warnings (-Wextra).Brian Paul
2006-04-04Bit set.Michal Krol
2006-04-04Return GLSL version string (1.10).Michal Krol
2006-04-04Define MAX_VERTEX_ATTRIBS to 16.Michal Krol
2006-03-31Fix the fetch_texel_ci8() code to deal with floating point color palettes.Brian Paul
2006-03-30Revert my change from 1.37 as being bogus (see ensuing list discussion forAdam Jackson
2006-03-30comments regarding assertionsBrian Paul
2006-03-29Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().Brian Paul
2006-03-29minor clean-upBrian Paul
2006-03-29fix components initialization in two places (Ewald Snel)Brian Paul
2006-03-29 Committing in .Jouk Jansen
2006-03-29New code for rendering to depth/stencil textures.Brian Paul
2006-03-29new tests for GL_DEPTH_STENCIL_EXTBrian Paul
2006-03-29a few new assertionsBrian Paul
2006-03-29Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul
2006-03-28updated comment about framebuffer's Visual fieldBrian Paul
2006-03-28update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...Brian Paul
2006-03-28fix #6072 (Keith Whitwell)Aapo Tahkola
2006-03-28enable GL_ARB_half_float_pixel, was GL_MESAX_half_float_pixelBrian Paul
2006-03-28comment about byteswapping in _mesa_unpack_depth_span()Brian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-25fix issue in _mesa_free_framebuffer_data()Brian Paul
2006-03-25check for incomplete FBO in _mesa_Clear()Brian Paul
2006-03-24Clean up the recent code related to texture_override(). Pass params in aBrian Paul
2006-03-24added some missing formats in _mesa_source/dest_buffer_exists()Brian Paul
2006-03-21GL_EXT_packed_depth_stencil should be off by defaultBrian Paul
2006-03-21GLSL fixes:Michal Krol
2006-03-20Lots of changes/fixes for rendering to framebuffer objects.Brian Paul
2006-03-20additional assertions and debug code for testing FBO completenessBrian Paul
2006-03-20additional error checking to be sure source renderbuffer exists for glCopyTex...Brian Paul
2006-03-20use new _mesa_sourc/dest_buffer_exists() functionsBrian Paul
2006-03-20added _mesa_source/dest_buffer_exists() function to easily test if particular...Brian Paul
2006-03-20fix some buffer binding tests in _mesa_make_current()Brian Paul