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2003-04-17fix some glBindProgramNV/ARB detailsBrian Paul
2003-04-17added LoadProgramNV and RequestResidentProgramsNVBrian Paul
2003-04-17Added arbprogram.c to Makefiles.Brian Paul
Added display list support for GL_NV_fragment_program. Assorted clean-ups.
2003-04-17checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul
2003-04-11Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul
2003-04-09basic work on GL_ARB_vertex_buffer_objectBrian Paul
2003-04-08fix string compare bugBrian Paul
2003-04-08add missing return in raster_pos4f()Brian Paul
2003-04-08fix some problems parsing scalar source argumentsBrian Paul
2003-04-08Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
2003-04-08added _mesa_realloc()Brian Paul
2003-04-07scalar source reg can be a scalar or vector literalBrian Paul
2003-04-07minor parser fixes, program print-out fixesBrian Paul
2003-04-07fix typoBrian Paul
2003-04-07Added gcc-sl target and shared lib shell script (Philip Brown)Brian Paul
2003-04-05Pass 4th element correctly in loopback_VertexAttrib4svNVKeith Whitwell
2003-04-05fragment program named constants and named program parameters basically work nowBrian Paul
2003-04-04Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures.
2003-04-03some texture compression odds & endsBrian Paul
2003-04-03simplify CEILF, FLOORF, FABSF stuffBrian Paul
2003-04-01added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul
2003-04-01clean-up current state initializationBrian Paul
2003-04-01added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul
2003-04-01minor initialization fixesBrian Paul
2003-04-01improve some error messagesBrian Paul
2003-04-01GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul
2003-04-01GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul
2003-04-01fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV ↵Brian Paul
queries
2003-04-01fix default compare modeBrian Paul
2003-04-01New device driver hooks for texture object and texture image creation toBrian Paul
allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects.
2003-04-01_mesa_realloc() fixBrian Paul
2003-04-01 Committing in .Jouk Jansen
added bufferobj.obj Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2003-03-29remove duplicate lineBrian Paul
2003-03-29Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul
2003-03-29added _mesa_print_nv_vertex_instruction()Brian Paul
2003-03-29proper dispatch for NV_fragment_program functionsBrian Paul
2003-03-29GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul
entrypoints
2003-03-29DOS updates from Daniel BorcaBrian Paul
2003-03-29fix EXP instruction and ARL-relative addressingBrian Paul
2003-03-25histogram code move, remove s_histogram.[ch] from MakefilesBrian Paul
2003-03-25store correct EXP resultBrian Paul
2003-03-24add 2, not 4, in _mesa_get_compressed_formats()Brian Paul
2003-03-21fix GL_COLOR_MATERIAL bugBrian Paul
2003-03-19Rewrite of fragment program named parameters, constants, etc. Not done.Brian Paul
2003-03-17Fix typoKeith Whitwell
2003-03-17move #include glheader.h before extern C namespaceBrian Paul
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
Implemented TXD instruction.
2003-03-14Clean-up of parser error handling/reporting.Brian Paul
Basic fragment program texture instructions are limping along.
2003-03-10fix/improve glAreTextures/ProgramsResident (Jose Fonseca)Brian Paul
2003-03-08DOS update (Daniel Borca)Brian Paul