Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-23 | update _mesa_store_teximageXd() comments and minor code clean-up | Brian Paul | |
2004-11-22 | Don't allow queries/etc of buffer object 0 - it's invisible to users. | Brian Paul | |
Misc clean-ups. | |||
2004-11-22 | added GL_RED/GREEN/BLUE to is_color_format() | Brian Paul | |
2004-11-22 | handle ENABLE_BIT for EXT_stencil_two_side | Daniel Borca | |
2004-11-15 | use float constants | Daniel Borca | |
2004-11-15 | use parentheses to avoid warning | Daniel Borca | |
2004-11-12 | added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers | Daniel Borca | |
2004-11-12 | pop(stencil) for EXT_stencil_two_side | Daniel Borca | |
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | |
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | |||
2004-11-09 | added a comment and assertion in _mesa_clip_drawpixels() for PixelZoom | Brian Paul | |
2004-11-09 | added _mesa_clip_drawpixels() and _mesa_clip_readpixels() | Brian Paul | |
2004-11-08 | Remove need for defining _MSC_VER when building Mesa for windows with | Brian Paul | |
a non MS C compiler (MinGW). (Gregor Anich) | |||
2004-11-01 | cleaned up the mess a bit | Daniel Borca | |
2004-10-31 | don't advertise GL_ARB_vertex/fragment_shader until they're done | Brian Paul | |
2004-10-31 | added a cast to ADD_POINTERS macro | Brian Paul | |
2004-10-31 | indentation fix | Brian Paul | |
2004-10-31 | Use the _mesa_scale_and_bias_rgba() function in the convolution functions. | Brian Paul | |
Minor clean-ups. | |||
2004-10-31 | PBO support for gl[Get]PixelMap functions | Brian Paul | |
2004-10-31 | PBO support for glColorTable, glColorSubTable, glGetColorTable, etc. | Brian Paul | |
2004-10-31 | PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc. | Brian Paul | |
2004-10-31 | updated for PBOs | Brian Paul | |
2004-10-31 | glPolygonStipple() and glGetPolygonStipple() updated for PBOs. | Brian Paul | |
2004-10-31 | PBO support for glGetCompressedTexImage(). | Brian Paul | |
2004-10-31 | glGetTexImage() now works with PBOs. | Brian Paul | |
2004-10-31 | Map/Unmap PBO as needed so that the texstore routines can work with | Brian Paul | |
hardware-based PBOs in the future. | |||
2004-10-31 | Remove redundant error checking. | Brian Paul | |
Added _mesa_buffer_unmap(). Minor clean-ups. | |||
2004-10-29 | decoder "width" parameter represents "stride-in-pixels" | Daniel Borca | |
2004-10-29 | VertexAttrib3svNV was incorrect | Brian Paul | |
2004-10-28 | Use the generic __amd64__, instead of __AMD64__ which has to be defined by hand. | Eric Anholt | |
2004-10-27 | fill api entries for ARB_shader_objects and ARB_vertex_shader | Michal Krol | |
2004-10-27 | add entries for extensions ARB_shader_objects, ARB_fragment_shader and | Michal Krol | |
ARB_vertex_shader | |||
2004-10-27 | add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and | Michal Krol | |
ARB_fragment_shader | |||
2004-10-24 | Bug #1682: Mesa core code that gets linked into DRI drivers should never call | Adam Jackson | |
through the GL API directly, but should instead use the GL_CALL macro. | |||
2004-10-18 | changed _mesa_rescale_teximage2d to allow rescaling of padded images | Daniel Borca | |
2004-10-18 | added dstRowStride to dxtCompressTexFuncExt; | Daniel Borca | |
good for subimages, padded images and such. NB: intentionally, this is the last parameter, to avoid breaking the current API! adding a new parameter is not harmful, at worst it will be ignored, since all platforms use a CDECL calling convention. | |||
2004-10-18 | use RowStride instead of Width in texel fetchers. | Daniel Borca | |
changed some pointers to be (char *) instead of (long) | |||
2004-10-16 | Add support for OES_read_format. As soon as glext.h is updated with the | Ian Romanick | |
enums for this extension, the changes to gl.h can be removed. | |||
2004-10-12 | add more mess to the dynamic linking system | Daniel Borca | |
2004-10-08 | Reject unsupported texture formats passed to glCompressedTexImage?D. This | Ian Romanick | |
fixes Mesa bug #1028405. | |||
2004-10-07 | Add Roland Scheidegger's S3TC patch. This patch does not implement the | Eric Anholt | |
(patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done. | |||
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-10-02 | fix a comment | Brian Paul | |
2004-10-02 | bump version to 6.3 | Brian Paul | |
2004-09-27 | VBO RefCount fix (David Reveman) | Brian Paul | |
2004-09-23 | don't test for NULL pixels pointer here, do that in the 'store' routines ↵ | Brian Paul | |
after validating PBO address | |||
2004-09-23 | added a comment in BindTexture | Brian Paul | |
2004-09-15 | in _mesa_problem() include version number in error message | Brian Paul | |
2004-09-14 | also fix possible delete bugs with buffer objects and vertex/fragment programs | Brian Paul | |
2004-09-14 | Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash. | Brian Paul | |
Added a DeletePending flag to texture object struct to fix that. Other misc clean-ups. | |||
2004-09-13 | Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*(). | Brian Paul | |
Define 2.0 point-sprite related tokens in glheader.h (temporary). |