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path: root/src/mesa/main
AgeCommit message (Expand)Author
2008-01-18use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian
2008-01-01fix mem leak (free key)Brian
2008-01-01free Default1D/2DArray objectsBrian
2007-12-14set SamplerUnit[] entry in load_texture() just to be safeBrian
2007-12-14set program->SamplersUsed bit when using a texture instructionBrian
2007-12-11prefix some #includesBrian
2007-12-11Rework gallium and mesa queries a little.Keith Whitwell
2007-12-05Fix endianness bug in _mesa_texstore_argb8888()Brian
2007-11-08in check_end_texture_render(), test for presence of a renderbuffer and texobjBrian
2007-11-05Determine GL extensions/limits by making pipe queries.Brian
2007-11-05no-op glCopyPixels if width or height is zeroBrian
2007-11-01disable the driverContext assertionsBrian
2007-10-31Update texenvprogram.c code to use prog_cache.c routines.Brian
2007-10-31more flags for MaintainTnlProgram case, update #includesBrian
2007-10-31Use ffvertex_prog.c code instead of t_vp_build.c code.Brian
2007-10-31Lift fixed function vertex program generation up from tnl module.Brian
2007-10-31alloc caches for fixed-func vertex/fragment progsBrian
2007-10-30Set _NEW_BUFFERS in glRead/DrawBuffer().Brian
2007-10-29Rewrite update_program() to use _mesa_get_fixed_func_fragment/vertex_program().Brian
2007-10-29Remove ctx field from texenvprog_cacheBrian
2007-10-29Refactor _mesa_UpdateTexEnvProgram()Brian
2007-10-29Rename 'mms-config.' to 'mms.config'.Michal Krol
2007-10-29Disable the else clause which assigns the default fragment program to ctx->Fr...Brian
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-10-23properly init dst reg's CondMask/Swizzle fieldsBrian
2007-10-23bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian
2007-10-19call Driver.Flush() in _mesa_notifySwapBuffers()Brian
2007-10-17Add some FLUSH_CURRENT() calls.Brian
2007-10-15check for width or height = 0 before calling driver Bitmap funcBrian
2007-10-02Generate a texenv fragment program if there's a GLSL vertex shader but no GLS...Brian
2007-09-26don't use scissored bounds in _mesa_clip_copytexsubimage()Brian
2007-09-26Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...Brian
2007-09-25include programopt.hBrian
2007-09-25Disable vertex shader fog, compute fog in fragment shader.Brian
2007-09-18temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian
2007-09-11Implement query object interface.Brian
2007-09-10move FLUSH_CURRENTBrian
2007-09-06Move guts of glRasterPos down into T&L module.Brian
2007-08-20don't map element buffer in _mesa_validate_DrawElements() unless necessaryBrian
2007-08-11remove some temp pipe hacksBrian
2007-08-10remove some temporary hacksBrian
2007-08-10Add printf handlers, pass pci id and move texlayout code to driver.Keith Whitwell
2007-08-09Checkpoint intel_renderbuffer removal.Brian
2007-08-02remove st_draw.h includeBrian
2007-08-02Reroute some clear functionality.Keith Whitwell
2007-08-01s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian
2007-08-01Checkpoint: glClear changes - working, bug very rough.Brian
2007-07-31sp_z_surface.h is deadBrian
2007-07-31Redesign pipe_surface in terms of pipe_region.Brian
2007-07-3032 and z24s8 softpipe buffersBrian