Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-28 | mesa: add new GLvertexformat entries for integer-valued attributes | Brian Paul | |
2010-10-28 | mesa: plug in more GL_EXT_gpu_shader4 functions | Brian Paul | |
2010-10-28 | mesa: add glGetUniformuiv(), plug in uint glUniform funcs | Brian Paul | |
2010-10-28 | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() | Brian Paul | |
2010-10-28 | glapi: regenerated API files | Brian Paul | |
2010-10-28 | mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer() | Brian Paul | |
2010-10-27 | swrast: Enable GL_EXT_separate_shader_objects in software paths | Ian Romanick | |
2010-10-27 | Track separate programs for each stage | Ian Romanick | |
The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings. | |||
2010-10-27 | mesa: Track an ActiveProgram distinct from CurrentProgram | Ian Romanick | |
ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this. | |||
2010-10-27 | mesa: Add display list support for GL_EXT_separate_shader_objects functions | Ian Romanick | |
2010-10-27 | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick | |
Really just filling in the entry points. None of them do anything other than validate their inputs. | |||
2010-10-27 | mesa: Add infrastructure to track GL_EXT_separate_shader_objects | Ian Romanick | |
2010-10-27 | glapi: Commit files changed by previous commit | Ian Romanick | |
2010-10-27 | mesa: Remove unnecessary header. | Vinson Lee | |
2010-10-27 | mesa: Remove unnecessary headers. | Vinson Lee | |
2010-10-27 | mesa: Remove unnecessary glapitable.h includes. | Chia-I Wu | |
With 07b85457d95bcc70588584e9380c51cd63aa3a2b, glapitable.h is included by core mesa only to know the size of _glapi_table. It is not necessary as the same info is given by _gloffset_COUNT. This change makes _glapi_table opaque to core mesa. All operations on it are supposed to go through one of the SET/GET/CALL macros. | |||
2010-10-27 | glapi: Merge glapioffsets.h into glapidispath.h. | Chia-I Wu | |
Move defines in glapioffsets.h to glapidispatch.h. Rename _gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number of entries in _glapi_table. Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and _gloffset_* to recursively define all SET/GET/CALL macros. | |||
2010-10-26 | mesa: rename function to _mesa_is_format_integer_color() | Brian Paul | |
Be a bit more clear about its operation. | |||
2010-10-26 | mesa: fix bug in _mesa_is_format_integer() | Brian Paul | |
We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143 | |||
2010-10-27 | glapi: Move glapidispatch.h to core mesa. | Chia-I Wu | |
It is a core mesa header, not a glapi header. | |||
2010-10-26 | mesa: remove the unused _mesa_is_fragment_shader_active() function | Brian Paul | |
This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609. | |||
2010-10-26 | mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap | Brian Paul | |
This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer. | |||
2010-10-26 | mesa: do integer FB / shader validation check in _mesa_valid_to_render() | Brian Paul | |
2010-10-25 | mesa: additional teximage error checks for GL_EXT_texture_integer | Brian Paul | |
2010-10-25 | mesa: additional switch cases for GL_EXT_texture_integer | Brian Paul | |
2010-10-25 | mesa: additional glReadPixels error checks for GL_EXT_texture_integer | Brian Paul | |
2010-10-25 | mesa: fix uninitialized var warning | Brian Paul | |
http://bugs.freedesktop.org/show_bug.cgi?id=31067 | |||
2010-10-24 | mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY | Marek Olšák | |
As per the GL_ARB_framebuffer_object specification. Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-10-23 | mesa: display list support for GL_EXT_texture_integer | Brian Paul | |
2010-10-23 | mesa: plug in GL_EXT_texture_integer functions | Brian Paul | |
2010-10-23 | mesa: regenerated API files for GL_EXT_texture_integer | Brian Paul | |
2010-10-23 | mesa: simplify target_can_be_compressed() function | Brian Paul | |
2010-10-23 | mesa: added cases for GL_EXT_texture_integer | Brian Paul | |
2010-10-23 | mesa: added cases for GL_EXT_texture_integer formats | Brian Paul | |
2010-10-23 | mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness() | Brian Paul | |
2010-10-23 | mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT | Brian Paul | |
2010-10-23 | mesa: added new gl_framebuffer::_IntegerColor field | Brian Paul | |
2010-10-23 | mesa: added new gl_extensions::EXT_gpu_shader4 field | Brian Paul | |
2010-10-23 | mesa: new glDrawPixels error check for integer formats | Brian Paul | |
2010-10-23 | mesa: added _mesa_is_fragment_shader_active() helper | Brian Paul | |
2010-10-23 | mesa: minor reformatting, clean-ups | Brian Paul | |
2010-10-23 | mesa: _mesa_is_format_integer() function | Brian Paul | |
2010-10-23 | mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT() | Brian Paul | |
For GL_EXT_texture_integer. | |||
2010-10-23 | mesa: add pixel packing for unscaled integer types | Brian Paul | |
And add some missing GL_RG cases. | |||
2010-10-23 | mesa: split up the image.c file | Brian Paul | |
New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions | |||
2010-10-23 | mesa: simplify fbo format checking code | Brian Paul | |
2010-10-23 | mesa: 80-column wrapping | Brian Paul | |
2010-10-21 | Merge branch 'primitive-restart-cleanup' | Brian Paul | |
Conflicts: docs/relnotes-7.10.html This branch is a re-do of the primitive-restart branch with all the intermediate/temporary stuff cleaned out. | |||
2010-10-21 | mesa: plug in primitive restart function | Brian Paul | |
2010-10-21 | mesa: regenerated files with primitive restart | Brian Paul | |