Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-13 | Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and | Michal Krol | |
GL_ARB_vertex_shader extensions. | |||
2006-02-13 | Rename current glsl program variable. | Michal Krol | |
2006-02-13 | Add _mesa_atanf and _mesa_asinf functions. | Michal Krol | |
2006-02-11 | Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage. | Eric Anholt | |
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away. | |||
2006-02-01 | fix test for valid texunit in _mesa_ClientActiveTextureARB | Roland Scheidegger | |
2006-01-24 | fix using a tmp without asking for one | Jerome Glisse | |
2006-01-24 | pull in fix from 6.4 branch for XFree86Server definition | Alan Hourihane | |
2006-01-24 | fix broken get_half & get_zero | Aapo Tahkola | |
2006-01-19 | Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't | Adam Jackson | |
filled in a valid pointer for that attribute or vertex array. | |||
2006-01-16 | properly free ATI fragment shaders (Tilman Sauerbeck) | Brian Paul | |
2006-01-09 | s/GLuint/GLbitfield/ | Brian Paul | |
2005-12-30 | properly notify driver on scissor change in MakeCurrent | Keith Whitwell | |
2005-12-15 | move va_end() call (Evgeny Kotsuba) | Brian Paul | |
2005-12-14 | Fix typo. | Keith Whitwell | |
2005-12-14 | use GLbitfield instead of GLuint | Brian Paul | |
2005-12-14 | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | |
done with fragment programs nowadays. | |||
2005-12-12 | silence warning, bug 5318 | Brian Paul | |
2005-12-12 | Split _MaintainTexEnvProgram into two flags _Maintain and _Use. This | Keith Whitwell | |
restores the ability to run the software driver with program TNL but tradtional swrast. | |||
2005-12-08 | don't need LONGLONG typedefs | Brian Paul | |
2005-12-08 | add 64-bit typedefs for portability | Karl Schultz | |
2005-12-07 | Updates for GL_EXT_timer_query: | Brian Paul | |
New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions. | |||
2005-12-06 | C++ fixes, mostly casts (Stephane Conversy) | Brian Paul | |
2005-12-02 | fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba) | Brian Paul | |
2005-12-01 | remove uintptr_t cast | Brian Paul | |
2005-12-01 | try removing need for the uintptr_t casts | Brian Paul | |
2005-12-01 | Added FinishRenderTexture() device driver function to indicate when | Brian Paul | |
rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper. | |||
2005-12-01 | added comment about glTexImage and renderbuffers | Brian Paul | |
2005-11-30 | fxt1_decode_1() should not be static | Brian Paul | |
2005-11-28 | Remove the many aliases for 'struct mem_block' in mm.h | Keith Whitwell | |
2005-11-28 | Correct author attribution of mm.h | Keith Whitwell | |
2005-11-27 | include stdint.h for BSD | Brian Paul | |
2005-11-25 | use ADD_POINTERS macro instead of (uintptr_t) cast | Brian Paul | |
2005-11-20 | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul | |
possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE. | |||
2005-11-19 | additional clean-ups and improvements | Brian Paul | |
2005-11-19 | Bunch of little fixes: | Brian Paul | |
Fix mem leaks in _mesa_TexEnvProgramCacheDestroy(). Check if ctx->Driver.BindProgram is non-null before calling. s/unsigned/GLuint/ Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made. Use _mesa_init_instruction() instead of _mesa_memset(). | |||
2005-11-19 | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul | |
program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway. | |||
2005-11-19 | Remove the _mesa_parse_arb_vertex/fragment_program() functions into | Brian Paul | |
arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch]. Clean up quite a bit of the arb parsing code. Rewrite parser extension code to avoid a mess of string operations every time the parser was used. | |||
2005-11-19 | move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h | Brian Paul | |
2005-11-18 | Reduce stderr noise. | Aapo Tahkola | |
2005-11-18 | In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation. | Brian Paul | |
Simplify _mesa_GetRenderbufferParameterivEXT() queries. | |||
2005-11-17 | move _mesa_update_state() calls before error tests that depend on ↵ | Brian Paul | |
framebuffer completeness | |||
2005-11-17 | improved error checking in error_check_format_type() | Brian Paul | |
2005-11-16 | additional comments about GL_DEPTH_STENCIL buffers | Brian Paul | |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | |
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points. | |||
2005-11-16 | added depthstencil.c | Brian Paul | |
2005-11-16 | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul | |
depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers. | |||
2005-11-16 | added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers | Brian Paul | |
2005-11-16 | add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error() | Brian Paul | |
2005-11-15 | check for ctx==NULL, bug 4087 | Brian Paul | |
2005-11-12 | Added _mesa_light() helper function so we can avoid transforming then | Brian Paul | |
un-transforming light positions and spot directions when popping light state off the attribute stack. |