Age | Commit message (Expand) | Author |
2009-01-23 | mesa: improve array initialization code, and set the new array->Format field. | Brian Paul |
2009-01-23 | mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra | Brian Paul |
2009-01-23 | mesa: initial bits for GL_EXT_vertex_array_bgra | Brian Paul |
2009-01-23 | swrast: Enable GL_EXT_stencil_two_side | Ian Romanick |
2009-01-23 | Track two sets of back-face stencil state | Ian Romanick |
2009-01-22 | mesa: enable ARB_fbo for s/w drivers | Brian Paul |
2009-01-22 | mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed | Brian Paul |
2009-01-22 | mesa: fix some renderbuffer/framebuffer delete semantics | Brian Paul |
2009-01-22 | mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point. | Brian Paul |
2009-01-22 | mesa: additional FBO error checking for multisample-related things | Brian Paul |
2009-01-22 | mesa: update Visual.samples field in _mesa_update_framebuffer_visual() | Brian Paul |
2009-01-22 | mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code | Brian Paul |
2009-01-22 | mesa: init MaxSamples = 0 (no multisampling) | Brian Paul |
2009-01-22 | mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo | Brian Paul |
2009-01-22 | mesa: added NumSamples, MaxSamples for ARB_fbo | Brian Paul |
2009-01-22 | mesa: stub for _mesa_RenderbufferStorageMultisample() | Brian Paul |
2009-01-22 | mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only) | Brian Paul |
2009-01-22 | mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes | Brian Paul |
2009-01-22 | mesa: added ctx->Driver.ValidateFramebuffer() callback | Brian Paul |
2009-01-22 | mesa: add new ARB_fbo queries, fix some error tests | Brian Paul |
2009-01-22 | mesa: add new ColorEncoding and ComponentType to gl_renderbuffer | Brian Paul |
2009-01-22 | mesa: additional FBO/RB id error checking for ARB_fbo | Brian Paul |
2009-01-22 | mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an... | Brian Paul |
2009-01-22 | mesa: initial extension bits for GL_ARB_framebuffer_object | Brian Paul |
2009-01-22 | mesa: regenerated GL API files | Brian Paul |
2009-01-22 | mesa: added _mesa_fprintf() wrapper | Brian Paul |
2009-01-22 | mesa: master is open for new development, eventually will be Mesa 7.5 | Brian Paul |
2009-01-22 | mesa: set version to 7.3 | Brian Paul |
2009-01-21 | mesa: add some debug assertions to detect null current texture object pointers | Brian Paul |
2009-01-20 | mesa: bump version to 7.3-rc3 | Brian Paul |
2009-01-20 | Fix store texel for argb4444. | Thomas Hellstrom |
2009-01-20 | Fix store texel for argb8888_rev. | Thomas Hellstrom |
2009-01-20 | Add RGBA4444 and RGBA5551 texture formats. | Thomas Hellstrom |
2009-01-16 | mesa: remove GL_DEPTH_TEST + no depth buffer test | Brian Paul |
2009-01-15 | mesa: check frambuffer complete status before rendering | Alan Hourihane |
2009-01-14 | mesa: bump version to 7.3-rc2 | Brian Paul |
2009-01-14 | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul |
2009-01-14 | mesa: fix incorrect transformation of GL_SPOT_DIRECTION | Brian Paul |
2009-01-11 | Big endian fixes. | Matthieu Herrb |
2009-01-08 | mesa: set version string to 7.3-rc1 | Brian Paul |
2009-01-07 | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt |
2009-01-07 | mesa: Add _mesa_snprintf. | José Fonseca |
2009-01-06 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul |
2009-01-06 | mesa: Fix the size per pixel for packed pixel format data type. | Xiang, Haihao |
2009-01-06 | mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1... | Xiang, Haihao |
2009-01-05 | mesa: add GLushort cases for render to texture (Z-buffers) | Brian Paul |
2009-01-01 | mesa: comments, whitespace changes | Brian Paul |
2008-12-31 | mesa: increase max texture image units and GLSL samplers to 16 | Brian Paul |
2008-12-30 | mesa: increase max constants/uniforms to 256 (vec4 vectors) | Brian Paul |
2008-12-19 | Add do_row_3d for mipmapping 3D textures | Ian Romanick |