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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-01-06
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian Paul
2009-01-06
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-06
mesa: fix cast/conversion for optional code
Brian
2009-01-06
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-06
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-06
mesa: fix conditional in save_Lightfv(), bug 18838
Brian
2009-01-06
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-12-18
mesa: Pass the context to query object delete cb to avoid null dereference.
Eric Anholt
2008-12-17
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...
Brian Paul
2008-12-17
mesa: fix fixed-function test in get_fp_input_mask() - again.
Brian Paul
2008-12-17
mesa: add missing cases for texture array targets
Brian Paul
2008-12-17
Revert "mesa: fix vertex program test in get_fp_input_mask()"
Brian Paul
2008-12-17
mesa: fix vertex program test in get_fp_input_mask()
Brian Paul
2008-11-11
mesa: restore the negate flag of dots in build_lighting.
Xiang, Haihao
2008-11-07
mesa: use _bfc0 instead of _col0 when building back face lighting.
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-10-20
mesa: note that texcoords are generated by setup routines when pointsprite en...
Keith Whitwell
2008-10-14
mesa: modify fixed function vertex programs not to reference constant attributes
Keith Whitwell
2008-10-10
mesa: new _mesa_set_vp_override() function for driver-override of vertex program
Brian Paul
2008-10-07
mesa: replace GLuint with GLbitfield to be clearer about usage
Brian Paul
2008-10-07
mesa: protect against segfault in get_fp_input_mask()
Keith Whitwell
2008-10-06
mesa: fix convolve/convolution mix-ups
Brian
2008-10-06
mesa: add missing GLcontext param to _mesa_delete_query().
Brian Paul
2008-10-04
mesa: handle vertex program enabled case also in texenvprogram.c
Keith Whitwell
2008-10-03
mesa: avoid generating constant vertex attributes in fixedfunc programs
Keith Whitwell
2008-10-03
mesa: add new internal state for tracking current vertex attribs
Keith Whitwell
2008-10-03
mesa: shrink texenvprogram state key struct
Keith Whitwell
2008-09-26
mesa: fix temp register allocation problems.
Brian Paul
2008-09-25
mesa: fix/simplify initialization of vertex/fragment program limits
Brian Paul
2008-09-25
mesa: increase MAX_INSTRUCTIONS
Brian Paul
2008-09-25
mesa: fix swizzle failure, fix typo
Brian Paul
2008-09-25
mesa: fix default buffer object access value
Brian Paul
2008-09-17
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-09-15
mesa: fix MSAA enable state in update_multisample()
Brian Paul
2008-09-15
mesa: remove some assertions that are invalid during context tear-down
Brian Paul
2008-09-15
mesa: get another class of degenerate dlists working
Keith Whitwell
2008-09-05
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-09-04
mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24
Xiang, Haihao
2008-09-02
fix BUFFER_DEPTH/BUFFER_ACCUM mix-up
Brian Paul
2008-09-01
mesa: use CALLOC instead of MALLOC to fix valgrind warning
Brian Paul
2008-08-28
mesa: remove debug code
Brian Paul
2008-08-28
mesa: dynamically grow the fixed function vertex program as needed
Brian Paul
2008-08-28
mesa: bump MAX_INSN to 300
Brian Paul
2008-08-19
mesa: allow for extra per-context init
Brian Paul
2008-08-18
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
2008-08-12
mesa: texture crop rect state
Brian Paul
2008-08-12
mesa: set point state
Brian Paul
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