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AgeCommit message (Expand)Author
2006-05-10Clean up previous change slightlyKeith Whitwell
2006-05-10Use a (much!) larger executable memory heap so that the glsl x86Keith Whitwell
2006-05-09Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul
2006-05-09use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul
2006-05-08two more texture compression fixesBrian Paul
2006-05-08More updates for texture compression.Brian Paul
2006-05-08Fix a number of texture compression issues.Brian Paul
2006-05-07misc clean-upsBrian Paul
2006-05-05check for float->uint overflow in _mesa_unpack_depth_span()Brian Paul
2006-05-05Define VERT_RESULT_EDGEKeith Whitwell
2006-04-27fixes for CHAN_BITS!=8Brian Paul
2006-04-26fix a few stride computations in _mesa_texstore_rgba()Brian Paul
2006-04-26remove _glthread_INIT_MUTEX() callBrian Paul
2006-04-25Remove carriage returns.Michal Krol
2006-04-25Put color index attribute into the 6th attribute slot.Brian Paul
2006-04-25No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul
2006-04-23updated assertionBrian Paul
2006-04-22Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul
2006-04-21pass color index as float, not intBrian Paul
2006-04-20Make most of the _mesa_noop_*() functions static.Brian Paul
2006-04-20some tentative code for _mesa_update_framebuffer_visual()Brian Paul
2006-04-14When popping GL_DRAW_BUFFER state, need to re-do error checking sinceBrian Paul
2006-04-14silence -pedantic warningBrian Paul
2006-04-14Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]UnitsBrian Paul
2006-04-13Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul
2006-04-13casts to fix some -pedantic warningsBrian Paul
2006-04-13Set array normalization flag for normals, colors (Keith)Brian Paul
2006-04-13updated tests for defining __FUNCTION__ (Dan Schikore)Brian Paul
2006-04-11More GLSL code:Michal Krol
2006-04-07bump version to 6.5.1Brian Paul
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
2006-04-06do additional checking for setting up depth/stencil wrappersBrian Paul
2006-04-05Remove the code that checks for duplicated framebuffer attachments (whichBrian Paul
2006-04-05Silence minor compiler warnings (-Wextra).Brian Paul
2006-04-04Bit set.Michal Krol
2006-04-04Return GLSL version string (1.10).Michal Krol
2006-04-04Define MAX_VERTEX_ATTRIBS to 16.Michal Krol
2006-03-31Fix the fetch_texel_ci8() code to deal with floating point color palettes.Brian Paul
2006-03-30Revert my change from 1.37 as being bogus (see ensuing list discussion forAdam Jackson
2006-03-30comments regarding assertionsBrian Paul
2006-03-29Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().Brian Paul
2006-03-29minor clean-upBrian Paul
2006-03-29fix components initialization in two places (Ewald Snel)Brian Paul
2006-03-29 Committing in .Jouk Jansen
2006-03-29New code for rendering to depth/stencil textures.Brian Paul
2006-03-29new tests for GL_DEPTH_STENCIL_EXTBrian Paul
2006-03-29a few new assertionsBrian Paul
2006-03-29Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul
2006-03-28updated comment about framebuffer's Visual fieldBrian Paul
2006-03-28update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...Brian Paul