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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-28
mesa: plug in more GL_EXT_gpu_shader4 functions
Brian Paul
2010-10-28
mesa: add glGetUniformuiv(), plug in uint glUniform funcs
Brian Paul
2010-10-28
mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
2010-10-28
glapi: regenerated API files
Brian Paul
2010-10-28
mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
Brian Paul
2010-10-27
swrast: Enable GL_EXT_separate_shader_objects in software paths
Ian Romanick
2010-10-27
Track separate programs for each stage
Ian Romanick
2010-10-27
mesa: Track an ActiveProgram distinct from CurrentProgram
Ian Romanick
2010-10-27
mesa: Add display list support for GL_EXT_separate_shader_objects functions
Ian Romanick
2010-10-27
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
mesa: Add infrastructure to track GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
glapi: Commit files changed by previous commit
Ian Romanick
2010-10-27
mesa: Remove unnecessary header.
Vinson Lee
2010-10-27
mesa: Remove unnecessary headers.
Vinson Lee
2010-10-26
mesa: rename function to _mesa_is_format_integer_color()
Brian Paul
2010-10-26
mesa: fix bug in _mesa_is_format_integer()
Brian Paul
2010-10-26
mesa: remove the unused _mesa_is_fragment_shader_active() function
Brian Paul
2010-10-26
mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
Brian Paul
2010-10-26
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Brian Paul
2010-10-25
mesa: additional teximage error checks for GL_EXT_texture_integer
Brian Paul
2010-10-25
mesa: additional switch cases for GL_EXT_texture_integer
Brian Paul
2010-10-25
mesa: additional glReadPixels error checks for GL_EXT_texture_integer
Brian Paul
2010-10-25
mesa: fix uninitialized var warning
Brian Paul
2010-10-24
mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY
Marek Olšák
2010-10-23
mesa: display list support for GL_EXT_texture_integer
Brian Paul
2010-10-23
mesa: plug in GL_EXT_texture_integer functions
Brian Paul
2010-10-23
mesa: regenerated API files for GL_EXT_texture_integer
Brian Paul
2010-10-23
mesa: simplify target_can_be_compressed() function
Brian Paul
2010-10-23
mesa: added cases for GL_EXT_texture_integer
Brian Paul
2010-10-23
mesa: added cases for GL_EXT_texture_integer formats
Brian Paul
2010-10-23
mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()
Brian Paul
2010-10-23
mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT
Brian Paul
2010-10-23
mesa: added new gl_framebuffer::_IntegerColor field
Brian Paul
2010-10-23
mesa: added new gl_extensions::EXT_gpu_shader4 field
Brian Paul
2010-10-23
mesa: new glDrawPixels error check for integer formats
Brian Paul
2010-10-23
mesa: added _mesa_is_fragment_shader_active() helper
Brian Paul
2010-10-23
mesa: minor reformatting, clean-ups
Brian Paul
2010-10-23
mesa: _mesa_is_format_integer() function
Brian Paul
2010-10-23
mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
Brian Paul
2010-10-23
mesa: add pixel packing for unscaled integer types
Brian Paul
2010-10-23
mesa: split up the image.c file
Brian Paul
2010-10-23
mesa: simplify fbo format checking code
Brian Paul
2010-10-23
mesa: 80-column wrapping
Brian Paul
2010-10-21
Merge branch 'primitive-restart-cleanup'
Brian Paul
2010-10-21
mesa: plug in primitive restart function
Brian Paul
2010-10-21
mesa: regenerated files with primitive restart
Brian Paul
2010-10-21
mesa: set/get primitive restart state
Brian Paul
2010-10-21
mesa: driver hook for primitive restart
Brian Paul
2010-10-21
mesa: add missing cases for packing red/green images
Brian Paul
2010-10-21
mesa: add GL_RG case to _mesa_source_buffer_exists()
Brian Paul
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