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AgeCommit message (Expand)Author
2010-10-28mesa: plug in more GL_EXT_gpu_shader4 functionsBrian Paul
2010-10-28mesa: add glGetUniformuiv(), plug in uint glUniform funcsBrian Paul
2010-10-28mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()Brian Paul
2010-10-28glapi: regenerated API filesBrian Paul
2010-10-28mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()Brian Paul
2010-10-27swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick
2010-10-27Track separate programs for each stageIan Romanick
2010-10-27mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick
2010-10-27mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick
2010-10-27mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick
2010-10-27mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick
2010-10-27glapi: Commit files changed by previous commitIan Romanick
2010-10-27mesa: Remove unnecessary header.Vinson Lee
2010-10-27mesa: Remove unnecessary headers.Vinson Lee
2010-10-26mesa: rename function to _mesa_is_format_integer_color()Brian Paul
2010-10-26mesa: fix bug in _mesa_is_format_integer()Brian Paul
2010-10-26mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul
2010-10-26mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul
2010-10-26mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul
2010-10-25mesa: additional teximage error checks for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional switch cases for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional glReadPixels error checks for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: fix uninitialized var warningBrian Paul
2010-10-24mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITYMarek Olšák
2010-10-23mesa: display list support for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: plug in GL_EXT_texture_integer functionsBrian Paul
2010-10-23mesa: regenerated API files for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: simplify target_can_be_compressed() functionBrian Paul
2010-10-23mesa: added cases for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: added cases for GL_EXT_texture_integer formatsBrian Paul
2010-10-23mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()Brian Paul
2010-10-23mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXTBrian Paul
2010-10-23mesa: added new gl_framebuffer::_IntegerColor fieldBrian Paul
2010-10-23mesa: added new gl_extensions::EXT_gpu_shader4 fieldBrian Paul
2010-10-23mesa: new glDrawPixels error check for integer formatsBrian Paul
2010-10-23mesa: added _mesa_is_fragment_shader_active() helperBrian Paul
2010-10-23mesa: minor reformatting, clean-upsBrian Paul
2010-10-23mesa: _mesa_is_format_integer() functionBrian Paul
2010-10-23mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()Brian Paul
2010-10-23mesa: add pixel packing for unscaled integer typesBrian Paul
2010-10-23mesa: split up the image.c fileBrian Paul
2010-10-23mesa: simplify fbo format checking codeBrian Paul
2010-10-23mesa: 80-column wrappingBrian Paul
2010-10-21Merge branch 'primitive-restart-cleanup'Brian Paul
2010-10-21mesa: plug in primitive restart functionBrian Paul
2010-10-21mesa: regenerated files with primitive restartBrian Paul
2010-10-21mesa: set/get primitive restart stateBrian Paul
2010-10-21mesa: driver hook for primitive restartBrian Paul
2010-10-21mesa: add missing cases for packing red/green imagesBrian Paul
2010-10-21mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul