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2003-03-17move #include glheader.h before extern C namespaceBrian Paul
2003-03-15Fix up some fragment program texture enable issues.Brian Paul
Implemented TXD instruction.
2003-03-14Clean-up of parser error handling/reporting.Brian Paul
Basic fragment program texture instructions are limping along.
2003-03-10fix/improve glAreTextures/ProgramsResident (Jose Fonseca)Brian Paul
2003-03-08DOS update (Daniel Borca)Brian Paul
2003-03-07added OS/2 version of IROUND (Evgeny Kotsuba)Brian Paul
2003-03-05 Committing in .Jouk Jansen
Removed src/mmath.c from OpenVMS makefile Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2003-03-04silence a GLchan=GLfloat warning with a castBrian Paul
2003-03-04added _mesa_inv_sqrtf() and INV_SQRTF() (Josh Vanderhoof)Brian Paul
2003-03-03disable using optimized _mesa_sqrtf() for nowBrian Paul
2003-03-03better error messages (Leif Delgass)Brian Paul
2003-03-02added extern "C" for C++Brian Paul
2003-03-02removed extra _mesa_memset16() prototypeBrian Paul
2003-03-02remove some MESA_DEBUG stuffBrian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-02-27Fix function definitions for Windows.Karl Schultz
2003-02-26More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul
2003-02-25s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul
2003-02-25set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3Brian Paul
2003-02-25assorted clean-ups and improvementsBrian Paul
2003-02-25parser clean-ups and simplificationsBrian Paul
2003-02-25casts to silence g++ warningsBrian Paul
2003-02-23use _mesa_find_line_column()Brian Paul
2003-02-23parser clean-ups (use struct parse_state)Brian Paul
2003-02-23added _mesa_find_line_column()Brian Paul
2003-02-23silence warning with a castBrian Paul
2003-02-23test if active texture is really changed in _mesa_ActiveTexture()Brian Paul
2003-02-23parser clean-upsBrian Paul
2003-02-23added TEXTURE_*_INDEX tokensBrian Paul
2003-02-20latest DOS updates (Daniel Borca)Brian Paul
2003-02-17Implement parsing of texture instructions and prototype execution.Brian Paul
Misc parser clean-ups.
2003-02-16more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul
2003-02-10cast GLfloatAlan Hourihane
2003-02-08replace _mesa_strtof() with _mesa_strtod()Brian Paul
2003-02-06fix assertion in transfer_teximage() (Laurent Desnogues)Brian Paul
2003-02-05fix bug in popping texture color table stateBrian Paul
2003-02-04DOS updates (Daniel Borca)Brian Paul
2003-01-28some casts (Evgeny Kotsuba)Brian Paul
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
Clean-up and optimize _swrast_texture_table_lookup().
2003-01-26remove bad assertion, fix minor bug in _mesa_lookup_rgba()Brian Paul
2003-01-25new texture enums (Leif Delgass)Brian Paul
2003-01-24silence some warningsBrian Paul
2003-01-22push/pop color table state (Eric Plante)Brian Paul
2003-01-22glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul
2003-01-21added missing break (Leif Delgass)Brian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2003-01-21GL_ATI_texture_env_combine3 extensionBrian Paul
2003-01-21check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul
2003-01-19add some castsBrian Paul
2003-01-16update CurrentStack in glActiveTexture if needed (bug 669080)Brian Paul