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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-01-04
mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010
Marek Olšák
2011-01-03
mesa: Include mtypes.h in renderbuffer.h.
Vinson Lee
2011-01-03
mesa: fix AL44 texture fetch function nybble -> float conversion
Brian Paul
2011-01-03
mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA.
Eric Anholt
2011-01-03
mesa: Also report renderbuffer red/green size for GL_RED and GL_RG.
Eric Anholt
2011-01-03
mesa: Use the common logic for "is this baseformat a color format?"
Eric Anholt
2011-01-03
mesa: Allow color renderbuffers besides just RGB and RGBA.
Eric Anholt
2011-01-03
mesa: Update comment about the list of BaseFormats for gl_formats.
Eric Anholt
2011-01-03
mesa: s/GLuint/gl_buffer_index/
Brian Paul
2010-12-23
mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps.
Vinson Lee
2010-12-23
mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader.
Vinson Lee
2010-12-23
mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps.
Vinson Lee
2010-12-23
mesa: fix texel store functions for some float formats
Marek Olšák
2010-12-23
mesa: implement new texture format I16
Marek Olšák
2010-12-23
mesa: implement new texture format L16
Marek Olšák
2010-12-23
mesa: implement new texture format A16
Marek Olšák
2010-12-23
mesa: implement new texture format AL44
Marek Olšák
2010-12-23
mesa: implement new texture format ARGB2101010
Marek Olšák
2010-12-18
mesa: fix queryobj whitespace.
Dave Airlie
2010-12-18
mesa/swrast/st: add ARB_occlusion_query2 support.
Dave Airlie
2010-12-16
Remove OES_compressed_paletted_texture from the ES2 extension list.
Kenneth Graunke
2010-12-13
mesa, st/mesa: disable GL_ARB_geometry_shader4
Brian Paul
2010-12-10
mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)
Eric Anholt
2010-12-10
mesa: enable GL_ARB_draw_instanced for software drivers
Brian Paul
2010-12-09
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
2010-12-09
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-12-09
mesa: Fix GL_FIXED arrays.
Chia-I Wu
2010-12-08
mesa: simplify target checking for TexImage functions
Brian Paul
2010-12-08
mesa: revamp error checking for compressed texture images
Brian Paul
2010-12-08
mesa: add PROGRAM_SYSTEM_VALUE and related tokens
Brian Paul
2010-12-08
mesa: Do not advertise GL_OES_texture_3D.
Chia-I Wu
2010-12-08
vbo: Fix GLES2 glVertexAttrib.
Chia-I Wu
2010-12-07
mesa: make _mesa_test_proxy_teximage() easier to read
Brian Paul
2010-12-07
mesa: consolidate glCompressedTexImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: consolidate glCopyTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: consolidate glCopyTexImage1/2D() code
Brian Paul
2010-12-07
mesa: consolidate the glTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
mesa: simplify proxy texture code in texture_error_check()
Brian Paul
2010-12-07
mesa: Clean up header file inclusion in viewport.h.
Vinson Lee
2010-12-07
mesa: Clean up header file inclusion in varray.h.
Vinson Lee
2010-12-07
mesa: Clean up header file inclusion in transformfeedback.h.
Vinson Lee
2010-12-07
mesa: Clean up header file inclusion in texrender.h.
Vinson Lee
2010-12-06
mesa: consolidate glTexImage1/2/3D() code
Brian Paul
2010-12-06
mesa: set gl_texture_object::_Complete=FALSE in incomplete()
Brian Paul
2010-12-06
mesa: test for cube map completeness in glGenerateMipmap()
Brian Paul
2010-12-04
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texgetimage.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texformat.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texenvprogram.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress_s3tc.h.
Vinson Lee
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