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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2005-05-24
moved to windows build dir
Karl Schultz
2005-05-24
Change prototype for TextureMemCpy to return void* (was void).
Karl Schultz
2005-05-23
Import Thomas Helstrom's SSE memcpy code from the via X.org driver.
Keith Whitwell
2005-05-23
Detect use of disabled textures as tex_env_crossbar sources.
Keith Whitwell
2005-05-23
Support ARB_texture_env_crossbar. Changes the way programs are
Keith Whitwell
2005-05-23
Restore the negate() function.
Keith Whitwell
2005-05-17
don't include strings.h
Brian Paul
2005-05-16
Don't use _mesa_swizzle_ubyte_image if all three texture formats
Felix Kuehling
2005-05-16
Deal better with indirection and indirection accounting, developed
Keith Whitwell
2005-05-16
define M_E if needed
Brian Paul
2005-05-12
new MESA_DEBUG option: disassem
Keith Whitwell
2005-05-12
Rein in debug slightly
Keith Whitwell
2005-05-11
Fix glean/conform problems. Don't generate so much output when
Keith Whitwell
2005-05-11
Fix logic for allocating texture temporaries (Ben Skeggs).
Keith Whitwell
2005-05-10
Double-buffer generated instructions and only notify driver when the
Keith Whitwell
2005-05-10
Double-buffer generated instructions and only notify driver when the
Keith Whitwell
2005-05-10
Better driver notification on changes.
Keith Whitwell
2005-05-10
Temporary fix - delete and recreate texenvprogram so that drivers
Keith Whitwell
2005-05-10
Committing in .
Jouk Jansen
2005-05-10
Fix texenv segfault. Reported by Ben Skeggs.
Keith Whitwell
2005-05-10
Try not to use the same temp reg as a TXP destination more than once,
Keith Whitwell
2005-05-09
Use driver functions to create TexEnvProgram, TnlProgram
Keith Whitwell
2005-05-07
assorted warning clean-ups for x86_64, etc (Mikko T.)
Brian Paul
2005-05-05
Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms
Karl Schultz
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2005-04-30
apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and r...
Brian Paul
2005-04-30
Fixed bogus ENUM_TO_BOOLEAN in
Felix Kuehling
2005-04-29
Maintain a fragment program for current texturing state.
Keith Whitwell
2005-04-27
move set_component_sizes() to fix bug 3135
Brian Paul
2005-04-26
comments and minor clean-up
Brian Paul
2005-04-22
Simplify the pipeline_stage structure
Keith Whitwell
2005-04-22
Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.
Keith Whitwell
2005-04-21
Reduce the size of mesa's internal fragment and vertex program
Keith Whitwell
2005-04-18
s/NORMAL/FOG/ (J.P. Delport)
Brian Paul
2005-04-15
added _mesa_share_state()
Brian Paul
2005-04-15
remove carriage returns
Brian Paul
2005-04-14
In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of the
Ian Romanick
2005-04-14
A few getenv() that werent using the mesa wrapper version
Ben Crossman
2005-04-14
cosmetic changes
Michal Krol
2005-04-14
ARB_fragment_shader state
Michal Krol
2005-04-14
ARB_fragment/vertex_shader state
Michal Krol
2005-04-14
ARB_shading_language_100 bit;
Michal Krol
2005-04-14
add GL_ARB_shading_language_100;
Michal Krol
2005-04-14
add FEATURE_ARB_shading_language_100;
Michal Krol
2005-04-10
set table size to 1023 and use new HASH_FUNC() macro
Brian Paul
2005-04-09
Bug #2945: Fix math error that left half the hash buckets empty.
Adam Jackson
2005-04-07
Use the same dispatch.c source file for "normal" Mesa builds and DRI
Ian Romanick
2005-04-01
Use FEATURE_shading_language to control whether the shading language
Brian Paul
2005-03-22
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
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