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2001-05-18fixed a bad error string in ClientActiveTexture()Brian Paul
2001-05-17fixed two GL error callsBrian Paul
2001-05-16use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul
2001-05-16generate INVALID_OPERATION if active texture != 0 in glMap[12][fd]Brian Paul
2001-05-15_mesa_pack_index_span() was broken for non-GLubyte datatypesBrian Paul
2001-05-14New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems withBrian Paul
IFLOOR(1.99999)==2, for example. Moved some macros from config.h to glheader.h
2001-05-14changed MAX_HEIGHT to 2048Brian Paul
2001-05-14increase blocksize, remove dead opcodesKeith Whitwell
2001-05-10Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell
Apply Jeff Epler's optimization to ci spans as well, remove old code.
2001-05-09fixed loop bug in _mesa_ConvolutionFilter2D()Brian Paul
2001-05-09fixed minor logic error in _mesa_StencilOp()Brian Paul
2001-05-09Add FLUSH_CURRENT() calls to fix ordering problems (incl. hierarchicalKeith Whitwell
dlist calls).
2001-05-09Don't scale basealpha by 255 now it's a float.Keith Whitwell
2001-05-07set MRD to 1.0, fixes new Glean polygon offset failureBrian Paul
2001-05-07More cleanups.Gareth Hughes
2001-05-07Initial new Win32 build support. More to come.Gareth Hughes
2001-05-03do FLUSH_VERTICES() in glGet*() functions to make occlusion testing work, ↵Brian Paul
perhaps needed for other cases, like GL_CURRENT_COLOR
2001-05-03minor clean-ups and warning fixesBrian Paul
2001-05-02changed parameters to _mesa_rescale_teximage2d()Brian Paul
2001-05-01fix from JoukKeith Whitwell
2001-04-30Lots more eval fixesKeith Whitwell
2001-04-28Support for floating point color representation in tnl module.Keith Whitwell
2001-04-27added _mesa_free_framebuffer_data()Brian Paul
2001-04-26Added Makefile support for building libOSMesa16.so which is Mesa compiledBrian Paul
for 16-bit color channels, using the OSMesa driver.
2001-04-25fixed a potential tex obj reference count problem involving multi-textureBrian Paul
2001-04-25minor simplification in glGetTexLevelParameterBrian Paul
2001-04-24fixed typo in GL_ARB_transpose_matrixBrian Paul
2001-04-24fixed problems with texel component size queries in glGetTexLevelParameter()Brian Paul
2001-04-24assign texImage->FetchTexel only if NULLBrian Paul
2001-04-20Minor fixes for Win32 (Karl Schultz).Brian Paul
2001-04-20improved a glBindTexture error messageBrian Paul
2001-04-20Fixed a texture conversion problem: sometimes need to produce an intermediateBrian Paul
texture image in the base internal format between user->Mesa format conversion. See comments in texstore.c
2001-04-19bug fixes, added missing state query casesBrian Paul
2001-04-19Fix striding of color material inputs. (Fixes glean colorLitPerf)Keith Whitwell
2001-04-17Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul
2001-04-16return hex string for unknown tokens in _mesa_lookup_enum_by_nr()Brian Paul
2001-04-16added missing 'break' in _mesa_TexEnvfv(), better error messagesBrian Paul
2001-04-11Reimplemented glPopAttrib code for GL_TEXTURE_BIT. It now calls theBrian Paul
various texture API functions to restore state. Before, the device drivers weren't getting notified of important texture state changes.
2001-04-10Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul
Niederkrueger)
2001-04-04replaced IntFormat GL_BGRA with GL_RGBA, fixes problems calling ↵Brian Paul
_mesa_base_texture_format()
2001-04-04GL_INTENSITY case was incorrect in extract_float_rgba()Brian Paul
2001-04-04fixed tmpTexelSize computation bugBrian Paul
2001-04-04More texture image changes.Brian Paul
1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's internalFormat, format, type params and returns a gl_texture_format. 2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(), allocates storage and transfers the image into the desired format. 3. _mesa_transfer_teximage() now takes a gl_texture_format to describe the destination format. Any combination of input format/type and output gl_texture_format is accepted. Uses optimized _mesa_convert_- texsubimage[123]d() functions when possible. 3. DRI driver's TexImage[123]D functions should be a lot simpler now.
2001-04-04Updated bug report info in _mesa_problem()Brian Paul
2001-04-04 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Removed glapinoop ----------------------------------------------------------------------
2001-03-30querying proxy texture image info was segfaulting because of NULL TexFormat ↵Brian Paul
pointer
2001-03-30add texture border width to x/y/zoffset in gl[Copy]TexSubImage*D() functions ↵Brian Paul
to accomodate negative offsets correctly
2001-03-30texImage->FetchTexel wasn't getting initialized in _mesa_CopyTexImage1/2D()Brian Paul
2001-03-30Remove all traces of CULL_MASK_ACTIVE.Gareth Hughes
2001-03-29Remove ENABLE_* flags, ctx->_Enabled.Keith Whitwell
Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.