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2001-02-17Work in glGetTexImage() to return GL_COLOR_INDEX images.Brian Paul
Prototype code for GL_SGIX_depth_texture / more flexible teximage code.
2001-02-16moved depth/index/stencil span packing into image.cBrian Paul
2001-02-16Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell
texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory.
2001-02-16Fixed conform problems with recent material tracking change.Keith Whitwell
Remove redundant 'update_materials' stage. Fix conform segfault with seperate specular colors in mustpass.c. These tests still fail, however.
2001-02-15Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
2001-02-13fixed bug in gl_validate_all_lighting_tables() found with CI mode ↵Brian Paul
conformance tests
2001-02-13removed bogus assertionsBrian Paul
2001-02-13gl_error clean-upsBrian Paul
2001-02-12added debug assertions to be sure drivers initialize all required function ↵Brian Paul
pointers
2001-02-09minor updates to sync w/ XFree86 changesBrian Paul
2001-02-07GLchan fixesBrian Paul
2001-02-07fixed texel indexing bug in _mesa_GetTexImage()Brian Paul
2001-02-07added some code for proxy texture testsBrian Paul
2001-02-07 VMS compile updateJouk Jansen
2001-02-07remove unused functionsBrian Paul
2001-02-07made some changes to the initialization of gl_texture_image fieldsBrian Paul
2001-02-06added a number of debugging tests to be sure drivers handle texture images ↵Brian Paul
correctly
2001-02-06Overhaul of texture image handling.Brian Paul
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
2001-02-06added _mesa_adjust_image_for_convolution()Brian Paul
2001-02-06Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell
clean up the shine table lookup macro.
2001-02-05replaced frustrum with frustumBrian Paul
2001-02-05 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Updated VMS make-files ----------------------------------------------------------------------
2001-02-03Some more work on interal debugging, timing routines for things thatGareth Hughes
will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on.
2001-01-31 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Updates VMS compile-support ----------------------------------------------------------------------
2001-01-30added packed types to glGetMinMax and glGetHistogram error checksBrian Paul
2001-01-29GL_SHADE_MODEL wasn't popped correctlyBrian Paul
2001-01-29removed unused varsBrian Paul
2001-01-29Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell
functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
2001-01-24redo _mesa_PopAttrib() to call Mesa state functions so derived state is updatedBrian Paul
2001-01-24removed the unused/broken GL_PGI_misc_hints extensionBrian Paul
2001-01-24Lots of GLchan datatype changes.Brian Paul
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
2001-01-23Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
2001-01-23fixed glTexSubImage error check bug #128775Brian Paul
2001-01-17Fixes for performance bug on compiled array element paths.Keith Whitwell
2001-01-14Fixed conform feedback and drawelements tests.Keith Whitwell
Use correct pv when rasterizing unfilled polys.
2001-01-13fix conform dlist testKeith Whitwell
2001-01-13Fix crash in book/stencil.Keith Whitwell
Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
2001-01-09Added PointSize and PointParametersfv to dd interface, for completeness.Brian Paul
Clean-up and updated comments in dd.h file.
2001-01-08Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell
Fixed fallback path for drawarrays/_tnl_hard_begin. Removed disabled debug code.
2001-01-08Still need 'DD_TRI_CULL_FRONT_BACK'Keith Whitwell
2001-01-08Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out driversKeith Whitwell
that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
2001-01-06Implementation of GL_EXT_texture_env_dot3.Gareth Hughes
2001-01-05 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms VMS makefile update ----------------------------------------------------------------------
2001-01-05various compilation/warning fixesKeith Whitwell
2001-01-05Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell
is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros.
2001-01-04added underflow check in validate_shine_table()Brian Paul
2001-01-03More color macro clean-ups.Brian Paul
FLOAT_TO_CHAN() macro removed.
2001-01-03minor clean-upBrian Paul
2001-01-02missed a few color macro changesBrian Paul
2001-01-02Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul
Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.