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path: root/src/mesa/main
AgeCommit message (Expand)Author
2005-09-23Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
2005-09-21s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul
2005-09-21Remove ACCUM_BITS.Brian Paul
2005-09-21replace GLdepth with GLuint and remove GLdepthBrian Paul
2005-09-20change mask[] test in put_mono_row_uint()Brian Paul
2005-09-20replace STENCIL_BITS with stencilMax valueBrian Paul
2005-09-20remove STENCIL_MAXBrian Paul
2005-09-20change location of ffs() code for windowsBrian Paul
2005-09-19init a=0Brian Paul
2005-09-19s/GLchan/GLubyte/, fix error string, add commentBrian Paul
2005-09-19updated commentBrian Paul
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-16use mesa import wrappers, bug 4468Brian Paul
2005-09-15Replace GLuint with GLbitfield where appropriate. Also replace GLuintBrian Paul
2005-09-15Remove a bunch texel fetch functions that can be handled by the newBrian Paul
2005-09-15New set_fetch_functions() to set a gl_texture_image's FetchTexel functionsBrian Paul
2005-09-14Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.Brian Paul
2005-09-14clean-up some _mesa_make_current() codeBrian Paul
2005-09-13Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul
2005-09-13print version with debug infoBrian Paul
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
2005-09-13OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul
2005-09-13Use GLuint/GLint intead of GLstencil for stencil state.Brian Paul
2005-09-13Move the ctx->FirstTimeCurrent initializationBrian Paul
2005-09-12make lookup_query_object() staticBrian Paul
2005-09-12remove rendundant r,g,b,a vars (bug 4331)Brian Paul
2005-09-10make some vars staticBrian Paul
2005-09-10fix GLubyte/GLchan inconsistencies (bug 4331)Brian Paul
2005-09-09don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-upsBrian Paul
2005-09-08Keep NumTemporaries uptodate.Keith Whitwell
2005-09-08check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul
2005-09-07new commentBrian Paul
2005-09-07minor tweaks to _mesa_ResizeBuffersMESA()Brian Paul
2005-09-06minor formatting fixBrian Paul
2005-09-06just changes/updates to commentsBrian Paul
2005-09-06remove DEFARRAY, CHECKARRAY stuffBrian Paul
2005-09-05Windows mesa.def file had been moved to the drivers dir tree some time ago. ...Karl Schultz
2005-09-03fudge set_component_sizes() a bit, see commentsBrian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-09-02commentsBrian Paul
2005-09-02Prototype implementation of new GL_EXT_timer_query extension (not finalized y...Brian Paul
2005-09-02add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc...Roland Scheidegger
2005-08-31Just additional comments.Brian Paul
2005-08-31remove dead code, update commentsBrian Paul
2005-08-28fix a few proxy color table bugs (bug 4270)Brian Paul
2005-08-27check the Ready flag when getting GL_QUERY_RESULT_ARBBrian Paul
2005-08-27Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul
2005-08-26/dri/msgAdam Jackson
2005-08-25don't compile debug code (bug 4242: rand undefined)Brian Paul