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path: root/src/mesa/main
AgeCommit message (Expand)Author
2009-04-09mesa: fix potential recursive locking deadlock in _mesa_HashWalk()Brian Paul
2009-04-08Mesa: allow suppression of debug messages in a debug buildRobert Ellison
2009-04-08mesa: Don't attempt to free the dummy program.José Fonseca
2009-04-07mesa: add another special/optimized case in _mesa_unpack_depth_span()Brian Paul
2009-04-07mesa: fix incorrect component ordering for sRGB8 texture fetch/storeBrian Paul
2009-04-03mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new fileBrian Paul
2009-04-03mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()Brian Paul
2009-04-03mesa: clamp colors to [0,1] for glGetTexImage() when format is GL_LUMINANCEBrian Paul
2009-04-03mesa: whitespace and comment clean-upBrian Paul
2009-04-03mesa: remove extra semicolonsBrian Paul
2009-04-03mesa: rename some gl_light fields to be clearerBrian Paul
2009-04-03mesa: don't normalize spot light direction until validation timeBrian Paul
2009-04-03mesa: more error message infoBrian Paul
2009-04-02mesa: fix TexParameter functionsRoland Scheidegger
2009-04-02mesa: don't call ctx->Driver.ReadPixels() if width or height is zeroBrian Paul
2009-04-02mesa: don't call ctx->Driver.Draw/CopyPixels() if width or height is zeroBrian Paul
2009-04-01mesa: get rid of gl_texture_object::_BorderChanBrian Paul
2009-04-01mesa: simplify ycbcr->rgb conversion codeBrian Paul
2009-04-01mesa: convert more texture fetch functions to return GLfloatBrian Paul
2009-04-01mesa: switch texel fetch functions from GLchan to GLfloatBrian Paul
2009-04-01mesa: texture combine clean-upsBrian Paul
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul
2009-04-01glsl: implement compiling/linking of separate compilation unitsBrian Paul
2009-04-01mesa: fix a recursive display list problemBrian Paul
2009-03-31mesa: fix bug in GPU codegen for fixed-function two-sided lightingBrian Paul
2009-03-31mesa: minor reformatting, whitespace changesBrian Paul
2009-03-31Updated CPU_TO_LE32 to work on darwinJeremy Huddleston
2009-03-31fix ugly copy/paste error in mipmap generation codeRoland Scheidegger
2009-03-28mesa: fix a glGetTexImage issue with base-converted texture formatsRoland Scheidegger
2009-03-28mesa: add _rev signed rgba texture formatRoland Scheidegger
2009-03-28glapi regenerateRoland Scheidegger
2009-03-28mesa: add new signed rgba texture formatRoland Scheidegger
2009-03-24mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)Alan Hourihane
2009-03-19glsl: change GLSL #pragma initializationBrian Paul
2009-03-18mesa: use the IROUND() macro in pixel packing codeBrian Paul
2009-03-17mesa: update/fix doxygen commentsVinson Lee
2009-03-13mesa: improve another _mesa_problem() callBrian Paul
2009-03-13mesa: add GL_DUDV_ATI cases in calculate_derived_texenv()Brian Paul
2009-03-13mesa: more info in _mesa_problem() callBrian Paul
2009-03-13mesa: added 1D/3D fetch_texel functions for DUDV8Brian Paul
2009-03-12mesa: added GL_DU8DV8_ATI case in _mesa_components_in_format()Brian Paul
2009-03-12mesa: override_internal_format() function for debug/test purposes (disabled)Brian Paul
2009-03-12mesa: improve some error messagesBrian Paul
2009-03-12mesa: move declarations before codeBrian Paul
2009-03-12mesa: fix glRead/DrawBuffer(GL_AUXn) error valueBrian Paul
2009-03-12i965: fix polygon stipple when rendering to FBORobert Ellison
2009-03-12mesa: fix transposed red/blue in store_texel_rgb888/bgr888() functionsBrian Paul
2009-03-12regenerate glapiRoland Scheidegger
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-03-12mesa: add missing _glthread_INIT_MUTEX in _mesa_new_framebuffer()Keith Whitwell