Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-24 | Added _mesa_HashNextEntry() function to allow walking over all entries | Brian Paul | |
in a hash table. Added _mesa_test_hash_functions() for unit testing. Updated comments, etc. | |||
2005-01-22 | Determine ahead of time whether a display list will include vertices | Keith Whitwell | |
which have to be processed in the 'loopback' path. If so, send all vertices that way as the transition from playback->loopback has several problems. | |||
2005-01-21 | add getstring.c; remove arb*.h nv*.h stuff | Michal Krol | |
2005-01-20 | Update glDeletePrograms/Buffers() so that the ID is freed immediately, like | Brian Paul | |
texture objects. | |||
2005-01-19 | Removed gl_texture_object's DeletePending. Changed a comment. | Brian Paul | |
2005-01-19 | Change behaviour of glDeleteTextures as discussed on ARB list. | Brian Paul | |
glDeleteTexture makes the texture ID immediately free for re-use while the actual texture object lingers until its reference count goes to zero (when no longer bound by any rendering context). | |||
2005-01-18 | fix MAX_VERTEX_ATTRIBS_ARB query | Michal Krol | |
2005-01-17 | add 3dlabs_shhandle interface | Michal Krol | |
2005-01-17 | allow more internalFormat/format combinations (i hope i got it right) | Daniel Borca | |
2005-01-17 | clean up gl2 structs | Brian Paul | |
2005-01-16 | added getstring.c | Brian Paul | |
2005-01-16 | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul | |
get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file. | |||
2005-01-13 | add ARB_shader_objects interfaces, shared and context state | Michal Krol | |
2005-01-13 | enable ARB_fragment/vertex_shader | Michal Krol | |
2005-01-13 | init ARB_shader_objects subsystem | Michal Krol | |
2005-01-12 | Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions. | Brian Paul | |
2005-01-11 | applied Keith's patch for "safe" type-punning. | Daniel Borca | |
made IS_NEGATIVE produce a boolean (useful when xoring with other booleans). | |||
2004-12-21 | `t' was not initialized (use `texture' instead?) | Daniel Borca | |
2004-12-21 | fix bug in _mesa_IsTexture() | Brian Paul | |
2004-12-21 | missing `or' in preprocessor conditional | Daniel Borca | |
2004-12-20 | allow ARB vp/fp query program errors | Daniel Borca | |
2004-12-20 | really protect against npot compressed textures (logbase2 never returns -1). | Daniel Borca | |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie | |
no error detection, slow, may not be 100% correct but a good start | |||
2004-12-18 | added GL_ARB_pixel_buffer_object extension string | Brian Paul | |
2004-12-15 | fxt1_decode_1() needs to be non-static for the tdfx and glide drivers. | Adam Jackson | |
2004-12-15 | Fix up glx/x11 to work when built with -fvisibility=hidden. | Adam Jackson | |
2004-12-14 | uint*t -> u_int*t changes | Alan Hourihane | |
2004-12-12 | Added driver hooks for GetTexImage() and GetCompressedTexImage(). | Brian Paul | |
Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c | |||
2004-12-10 | allow GetTexImage with RGBA format and COLOR_INDEX internalformat | Daniel Borca | |
2004-12-08 | silence warnings | Alan Hourihane | |
2004-12-06 | explicit cast in a few places | Daniel Borca | |
2004-12-06 | disable junk for mingw | Daniel Borca | |
2004-12-05 | direct bug reports to freedesktop.org | Brian Paul | |
2004-12-03 | mask color indexes against palette size, per the spec | Brian Paul | |
2004-12-03 | Use the GL datatypes. Lots of assorted clean-ups. | Brian Paul | |
2004-12-03 | silence a variety of warnings found with g++ 3.4.2 | Brian Paul | |
2004-12-02 | Fix some warnings | Alan Hourihane | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-27 | remove _glapi_add_entrypoint() calls, they're already in context.c | Brian Paul | |
2004-11-27 | add a few functions in add_newer_entrypoints() | Brian Paul | |
2004-11-27 | Change the dispatch offsets for the VertexAttrib*NV functions so they don't | Brian Paul | |
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct. | |||
2004-11-27 | use new PUBLIC macro for symbol export | Brian Paul | |
2004-11-27 | clean up code related to dispatch table initialization | Brian Paul | |
2004-11-27 | use _glapi_proc | Brian Paul | |
2004-11-27 | fix typo, update version/date | Brian Paul | |
2004-11-27 | remove the GLAPI/GLAPIENTRY defines - they're already in gl.h | Brian Paul | |
2004-11-27 | Removed GLCALLBACK stuff - apparently never used anywhere. | Brian Paul | |
Removed GLWINAPI stuff - only used (unnecessarily?) in enums.c | |||
2004-11-25 | Some new comments, clean-up formatting, etc. | Brian Paul | |
2004-11-25 | Started some assorted clean-ups in #defines, typedefs, etc. | Brian Paul | |
Next: move all the Windows/WGL stuff into the drivers/windows/ directory. | |||
2004-11-23 | update _mesa_store_teximageXd() comments and minor code clean-up | Brian Paul | |