Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-03 | mesa: clean-up, remove some flushing in FBO functions | Brian Paul | |
Remove some unneeded flushes. Replace FLUSH_CURRENT w/ FLUSH_VERTICES in other places. | |||
2009-11-03 | mesa: fix indentation | Brian Paul | |
2009-11-03 | mesa: clean-up formatting | Brian Paul | |
2009-11-03 | mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT() | Brian Paul | |
2009-11-03 | mesa: use FLUSH_VERTICES() in _mesa_drawbuffers() | Brian Paul | |
2009-11-03 | mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers() | Brian Paul | |
2009-11-03 | mesa: use ffs() to shorten loop in _mesa_drawbuffers() | Brian Paul | |
2009-11-03 | mesa: added assertion, another comment | Brian Paul | |
2009-11-02 | mesa: added comment | Brian Paul | |
2009-11-02 | mesa: use _mesa_get_current_tex_object() | Brian Paul | |
2009-11-02 | mesa: make _mesa_get_current_tex_objec() public | Brian Paul | |
2009-11-02 | mesa: fix incorrect approx bits/channel for fxt1 formats | Brian Paul | |
See bug 24806. | |||
2009-10-30 | mesa: better error message | Brian Paul | |
2009-10-30 | mesa: fix inverted buffer object test | Brian Paul | |
Fixes bug 24799. | |||
2009-10-30 | mesa: fix incorrect format info for MESA_FORMAT_SL8 | Brian Paul | |
Fixes bugs 24798 and 24801. | |||
2009-10-29 | mesa: fix _mesa_texstore_argb8888() for MESA_FORMAT_XRGB8888 | Brian Paul | |
If we hit the general path and call _mesa_make_temp_chan_image() we always want to get a GL_RGBA texture. We were getting a 3-channel GL_RGB texture before and that messed up the memory layout. | |||
2009-10-29 | mesa: lift memcpy_get_tex_image() code from intel driver into core Mesa | Brian Paul | |
The code should work for any driver. | |||
2009-10-29 | mesa: refactor _mesa_get_teximage() code | Brian Paul | |
Break different formats into different functions to make it easier to read. | |||
2009-10-29 | mesa: Add MESA_FORMAT_Z24_X8. | José Fonseca | |
2009-10-29 | mesa: consolidate some code in _mesa_GetCompressedTexImageARB() | Brian Paul | |
2009-10-29 | mesa: move pixels==NULL check in glGetTexImage() | Brian Paul | |
2009-10-29 | mesa: consolidate some code in _mesa_GetTexImage() | Brian Paul | |
2009-10-29 | mesa: move, clean-up _mesa_print_texture() | Brian Paul | |
2009-10-29 | mesa: fix some tests in subtexture_error_check2() | Brian Paul | |
Don't use hard-coded compressed block sizes. Update comments and error strings. | |||
2009-10-29 | mesa: remove unneedded is_srgb_teximage() function | Brian Paul | |
Use _mesa_get_format_color_encoding() function instead. | |||
2009-10-29 | glsl: make shader substitution a little better | Brian Paul | |
2009-10-29 | mesa: move declaration to prevent unused var warning | Brian Paul | |
2009-10-29 | mesa: Fix compilation errors and warnings when features are disabled. | Chia-I Wu | |
Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Make FEATURE_texture_s3tc follow feature conventions. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Make FEATURE_texture_fxt1 follow feature conventions. | Chia-I Wu | |
Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Never return NULL in _mesa_get_texstore_func. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-28 | mesa: remove old, unused #define | Brian Paul | |
2009-10-28 | mesa: move some gl_texture_image and gl_renderbuffer fields around | Brian Paul | |
2009-10-28 | mesa: minor code movement | Brian Paul | |
2009-10-28 | Merge branch 'texformat-rework' | Brian Paul | |
Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c | |||
2009-10-28 | mesa: choose texture format in _mesa_get_fallback_texture() | Brian Paul | |
2009-10-28 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-10-28 | mesa: Fix memory leak if we run out of memory | Vinson Lee | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-10-27 | mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functions | Brian Paul | |
2009-10-27 | mesa: consolidate CompressedTexSubImage1/2/3DARB() error checking | Brian Paul | |
2009-10-27 | mesa: simplify teximage code with get_current_tex_object() | Brian Paul | |
2009-10-27 | mesa: code refactoring to eliminate a switch stmt in bind_buffer_object() | Brian Paul | |
2009-10-27 | mesa: debug code for glBlitFramebuffer() | Brian Paul | |
2009-10-27 | mesa: more texture debug code changes, improvements | Brian Paul | |
2009-10-27 | mesa: minor code clean-up in client_state() | Brian Paul | |
2009-10-27 | mesa: avoid redundant state setting in glClientActiveTexture | Brian Paul | |
Plus add code for verbose/debugging. | |||
2009-10-25 | mesa: choose texture format in core mesa, not drivers | Brian Paul | |
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. | |||
2009-10-25 | mesa: remove _mesa_compressed_texture_size_glenum() stub | Brian Paul | |
2009-10-25 | mesa: remove _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | mesa: begin removing _mesa_compressed_row_stride() calls | Brian Paul | |
Use equivalent _mesa_format_row_stride() function instead. |