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AgeCommit message (Expand)Author
2010-07-16mesa: return retval in _mesa_RenderObjectUnpurgeable()Brian Paul
2010-07-15mesa: Add error path in compressed_texture_error_check.Vinson Lee
2010-07-14mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return valuesBrian Paul
2010-07-14mesa: update assertions and fix refcounting in depth/stencil renderbuffer codeBrian Paul
2010-07-14mesa: silence a printf warningBrian Paul
2010-07-13Merge branch 'mesa-2d-registers'Zack Rusin
2010-07-13mesa: s/snprintf/_mesa_snprintf/Vinson Lee
2010-07-10mesa: make uniform work with geometry shadersZack Rusin
2010-07-10mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitiveZack Rusin
2010-07-09mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee
2010-07-08gs: inject const int gl_VerticesIn at link timeZack Rusin
2010-07-07mesa: initial support for new GL 3.0 texture formatsBrian Paul
2010-07-06mesa: Always initialize transform feedback state.Chia-I Wu
2010-07-05mesa: initial support for unnormalized integer texture formatsBrian Paul
2010-07-03mesa: Fix OpenGL ES-only builds.Chia-I Wu
2010-07-02mesa: add geometry shader fields to gl_shader_programBrian Paul
2010-07-02mesa: fix texenv generation when num color bufs == 0Brian Paul
2010-07-02mesa: add missing error checks in _mesa_program_parameteri()Brian Paul
2010-07-02main: change some GS field types, added commentsBrian Paul
2010-07-02mesa: make the number of draw buffers part of the texenv program key stateBrian Paul
2010-07-01mesa: extension flags and version testing for GL 3.x featuresBrian Paul
2010-07-01mesa: entrypoints for GL 3.1 primitive restartBrian Paul
2010-07-01mesa: free xform feedback hash tableBrian Paul
2010-06-30mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD.Chia-I Wu
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-06-26mesa: Remove unnecessary header.Vinson Lee
2010-06-25mesa: initialize extension string when context is first boundBrian Paul
2010-06-23Merge branch 'shader-file-reorg'Brian Paul
2010-06-22mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul
2010-06-23mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák
2010-06-15mesa: Allow querying the system FBO in GetFramebufferAttachmentParameterivKristian Høgsberg
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-10mesa: move shader/slang/* sources to main/slang/*Brian Paul
2010-06-10mesa: move nvprogram.[ch] to main/Brian Paul
2010-06-10mesa: move arbprogram.[ch] to main/Brian Paul
2010-06-10mesa: move atifragshader.[ch] to main/Brian Paul
2010-06-10mesa: move uniforms.c to main/Brian Paul
2010-06-10mesa: refactor shader api / object codeBrian Paul
2010-06-10mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.Eric Anholt
2010-06-05mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotesMarek Olšák
2010-06-02mesa: whitespace and 80 column wrappingBrian Paul
2010-05-31mesa: Fix excess initializers in get.c table.Chia-I Wu
2010-05-31Always define int32_t in compiler headers.Chia-I Wu
2010-05-31Update OpenGL ES headers.Chia-I Wu
2010-05-31mesa: Fix/add feature test to shader.c.Chia-I Wu
2010-05-27mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format checkBrian Paul
2010-05-26Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014Kristian Høgsberg
2010-05-25mesa: move all vertex array functions into varray.cBrian Paul
2010-05-25mesa: added _mesa_VertexAttribIPointer()Brian Paul
2010-05-25mesa: new GL 3.0 VertexAttrib commandsBrian Paul