Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-01 | mesa: enable GL_EXT_provoking_vertex for sw drivers | Brian Paul | |
2009-05-28 | mesa: glGet queries for GL_EXT_provoking_vertex | Brian Paul | |
2009-05-28 | mesa: exec/dlist functions for glProvokingVertexEXT() | Brian Paul | |
2009-05-28 | mesa: data structure updates for GL_EXT_provoking_vertex | Brian Paul | |
2009-05-28 | mesa: regenerated enums for GL_EXT_provoking_vertex | Brian Paul | |
2009-05-22 | mesa: add missing update_min() call in update_arrays() | Brian Paul | |
2009-05-22 | mesa: reduce gl_array_object::VertexAttrib[] array from 32 to 16 elements | Brian Paul | |
This array was mistakenly dimensioned with VERT_ATTRIB_MAX (32) but it should really be MAX_VERTEX_GENERIC_ATTRIBS (16). The generic vertex attributes are in addition to the conventional arrays (except in NV vertex program mode- they alias/overlay in that case) so the total of all conventional attributes plus generic attributes should total 32 (not 48). | |||
2009-05-22 | mesa: use Elements() for loop limit | Brian Paul | |
2009-05-22 | mesa: use Elements() for loop limit | Brian Paul | |
2009-05-22 | mesa: use Elements() for loop limit | Brian Paul | |
2009-05-22 | mesa: simplify adjust_buffer_object_ref_counts() | Brian Paul | |
2009-05-22 | mesa: minor code clean-up | Brian Paul | |
2009-05-22 | mesa: use Elements() for loop limit | Brian Paul | |
2009-05-22 | mesa: use Elements() for loop bound | Brian Paul | |
2009-05-22 | mesa: minor code simplification | Brian Paul | |
2009-05-22 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-05-22 | mesa: fix loop over generic attribs in update_arrays() | Brian Paul | |
2009-05-22 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-05-22 | mesa: allow GL_BITMAP type in _mesa_image_image_stride() | Brian Paul | |
It's possible to hand a GL_COLOR_INDEX/GL_BITMAP image to glTexImage3D() which gets converted to RGBA via the glPixelMap tables. This fixes a failure with piglit/fdo10370 with Gallium. | |||
2009-05-22 | mesa: added some assertions | Brian Paul | |
2009-05-22 | mesa: use Elements() macro to limit loops instead of constants | Brian Paul | |
2009-05-22 | mesa: remove MAX_VERTEX_PROGRAM_ATTRIBS | Brian Paul | |
Use MAX_VERTEX_GENERIC_ATTRIBS instead. No need for two #defines for the same quantity. | |||
2009-05-22 | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS | Brian Paul | |
Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc). | |||
2009-05-22 | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs | Brian Paul | |
2009-05-22 | mesa: added comment | Brian Paul | |
2009-05-21 | mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE | Brian Paul | |
2009-05-21 | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS | Brian Paul | |
2009-05-21 | mesa: freshen comments for update_array() | Brian Paul | |
2009-05-21 | mesa: remove const qualifier | Brian Paul | |
2009-05-21 | mesa: VertexAttribPointer comments | Brian Paul | |
2009-05-21 | mesa: call _mesa_update_array_object_max_element() before printing array info | Brian Paul | |
2009-05-21 | mesa: added gl_array_object::Weight array field | Brian Paul | |
We don't really implement vertex weights but in the VBO code this fixes and odd case for the legacy_array[] setup. Before, the vbo->draw_prims() call was always indicating that the vertex weight array was present/enabled when it really wasn't. | |||
2009-05-21 | mesa: check FEATURE_point_size_array for PointSize array | Brian Paul | |
2009-05-21 | mesa: fix some potential state-restore issues in pop_texture_group() | Brian Paul | |
Call the _mesa_set_enable() functions instead of driver functions, etc. Also, add missing code for 1D/2D texture arrays. | |||
2009-05-21 | mesa: new _mesa_update_array_object_max_element() function | Brian Paul | |
This will replace the code in state.c | |||
2009-05-21 | mesa: added debug functions for dumping color/depth/stencil buffers | Brian Paul | |
2009-05-21 | mesa: remove pointless null ptr check, improved some error messages | Brian Paul | |
2009-05-21 | mesa: added _mesa_print_arrays() for debugging | Brian Paul | |
2009-05-21 | mesa: updated comment for _MaxElement field | Brian Paul | |
It's the largest array index, plus one. | |||
2009-05-21 | mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement | Brian Paul | |
This value is per array object. | |||
2009-05-19 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-05-19 | mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT | Mathias Fröhlich | |
See sourceforge bug #2793846. | |||
2009-05-19 | mesa: assign trb->Base.StencilBits in update_wrapper(). | Brian Paul | |
When we render to a depth/stencil texture there are stencil bits. | |||
2009-05-19 | mesa: print more info when valid_texture_object() fails | Brian Paul | |
2009-05-18 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: Makefile src/mesa/main/version.h | |||
2009-05-18 | mesa: comments for _mesa_generate_mipmap_level() | Brian Paul | |
2009-05-15 | mesa: Mark FBOs with compressed color attachments as FBO-incomplete. | Eric Anholt | |
Both EXT_fbo and ARB_fbo agree on this. Fixes a segfault in the metaops mipmap generation in Intel for SGIS_generate_mipmap of S3TC textures in Regnum Online. Bug #21654. | |||
2009-05-15 | mesa: bump version to 7.5-rc2 | Brian Paul | |
2009-05-13 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/arrayobj.c src/mesa/main/arrayobj.h src/mesa/main/context.c | |||
2009-05-13 | mesa: delete array objects before buffer objects during context tear-down | Brian Paul | |
The former may point to the later. |