Age | Commit message (Expand) | Author |
2004-04-27 | updated other makefiles | Brian Paul |
2004-04-27 | Removed the old teximage code. | Brian Paul |
2004-04-27 | transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex... | Daniel Borca |
2004-04-26 | accomodate newtexstore | Daniel Borca |
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane |
2004-04-23 | GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison) | Brian Paul |
2004-04-23 | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul |
2004-04-22 | s,CHAN_BITS/8,sizeof(GLchan), | Brian Paul |
2004-04-22 | use FetchTexelf() in GetTexImage() to return float textures correctly | Brian Paul |
2004-04-22 | fix some include file glitches | Brian Paul |
2004-04-22 | New glTexImage code. | Brian Paul |
2004-04-21 | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul |
2004-04-20 | Add printing for recently added opcodes. | Keith Whitwell |
2004-04-19 | apply texgen/texture matrix in glRasterPos | Brian Paul |
2004-04-19 | in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr... | Brian Paul |
2004-04-18 | check for __ia64__ when setting USE_IEEE | Brian Paul |
2004-04-14 | Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile | Keith Whitwell |
2004-04-13 | check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) | Brian Paul |
2004-04-11 | build fix for VMS | Alan Hourihane |
2004-04-10 | fix minor glitch with GL_DEPTH_COMPONENT textures | Brian Paul |
2004-04-05 | Committing in . | Jouk Jansen |
2004-04-05 | Committing in . | Jouk Jansen |
2004-04-02 | added some assertions, just to be safe | Brian Paul |
2004-04-02 | added FLUSH_CURRENT() call in GetMaterial() calls | Brian Paul |
2004-04-02 | fix error in rgb332 texel fetch function | Brian Paul |
2004-03-30 | these are now in the shader/ directory too | Brian Paul |
2004-03-30 | these files now live in the shader directory | Brian Paul |
2004-03-30 | Why are there two copies of this file? | Keith Whitwell |
2004-03-29 | Accomodate ARB_fp XPD opcode separately from NV_fp's X2D. | Keith Whitwell |
2004-03-29 | Take a stab at updating the VMS files. | Brian Paul |
2004-03-29 | This wont be needed any more | Michal Krol |
2004-03-29 | Moved to src/mesa/shader and renamed to arbprogram_syn.h | Michal Krol |
2004-03-29 | Moved to src/mesa/shader and renamed to arbprogparse.[ch] | Michal Krol |
2004-03-29 | Moved to src/mesa/shader | Michal Krol |
2004-03-26 | fix some warnings | Brian Paul |
2004-03-26 | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul |
2004-03-20 | minor clean-ups | Brian Paul |
2004-03-20 | make null-terminated copy of program string so that parse works correctly | Brian Paul |
2004-03-19 | add missing else statements | Brian Paul |
2004-03-18 | remove redundant call to ctx->Driver.Viewport(), and clean-ups | Brian Paul |
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul |
2004-03-13 | more descriptive error messages for matrix stack over/underflows | Brian Paul |
2004-03-11 | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl |
2004-03-10 | don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Mer... | Brian Paul |
2004-03-04 | plug in _mesa_BlendFunc into dispatch table | Brian Paul |
2004-03-04 | yet another take on VBO deleting and reference counting | Brian Paul |
2004-03-03 | comments, capitalization, misc-clean-ups | Brian Paul |
2004-03-03 | more changes to VBO reference counting and deletion | Brian Paul |
2004-03-02 | added missing error check in _mesa_BeginQueryARB (Cedric Gautier). minor cle... | Brian Paul |