summaryrefslogtreecommitdiff
path: root/src/mesa/main
AgeCommit message (Expand)Author
2010-10-23mesa: plug in GL_EXT_texture_integer functionsBrian Paul
2010-10-23mesa: regenerated API files for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: simplify target_can_be_compressed() functionBrian Paul
2010-10-23mesa: added cases for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: added cases for GL_EXT_texture_integer formatsBrian Paul
2010-10-23mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()Brian Paul
2010-10-23mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXTBrian Paul
2010-10-23mesa: added new gl_framebuffer::_IntegerColor fieldBrian Paul
2010-10-23mesa: added new gl_extensions::EXT_gpu_shader4 fieldBrian Paul
2010-10-23mesa: new glDrawPixels error check for integer formatsBrian Paul
2010-10-23mesa: added _mesa_is_fragment_shader_active() helperBrian Paul
2010-10-23mesa: minor reformatting, clean-upsBrian Paul
2010-10-23mesa: _mesa_is_format_integer() functionBrian Paul
2010-10-23mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()Brian Paul
2010-10-23mesa: add pixel packing for unscaled integer typesBrian Paul
2010-10-23mesa: split up the image.c fileBrian Paul
2010-10-23mesa: simplify fbo format checking codeBrian Paul
2010-10-23mesa: 80-column wrappingBrian Paul
2010-10-21Merge branch 'primitive-restart-cleanup'Brian Paul
2010-10-21mesa: plug in primitive restart functionBrian Paul
2010-10-21mesa: regenerated files with primitive restartBrian Paul
2010-10-21mesa: set/get primitive restart stateBrian Paul
2010-10-21mesa: driver hook for primitive restartBrian Paul
2010-10-21mesa: add missing cases for packing red/green imagesBrian Paul
2010-10-21mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul
2010-10-21mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu
2010-10-20mesa: Remove FEATURE_ARB_shading_language_120 macro.Kenneth Graunke
2010-10-18mesa: Add missing else in do_row_3DBrian Rogers
2010-10-15mesa: Add missing header to shaderobj.h.Vinson Lee
2010-10-14glsl: Slightly change the semantic of _LinkedShadersIan Romanick
2010-10-14mesa: remove post-convolution width/height varsBrian Paul
2010-10-14Only install vtxfmt tables for OpenGLKristian Høgsberg
2010-10-14Drop the "neutral" tnl moduleKristian Høgsberg
2010-10-13mesa: Clean up various 'unused parameter' warnings in shaderapiIan Romanick
2010-10-13mesa: Clean up two 'comparison between signed and unsigned' warningsIan Romanick
2010-10-13mesa: Refactor validation of shader targetsIan Romanick
2010-10-13mesa: Silence unused variable warningIan Romanick
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-13Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg
2010-10-13Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg
2010-10-13gl: Remove unused GLcontextModes fieldsKristian Høgsberg
2010-10-13Get rid of GL/internal/glcore.hKristian Høgsberg
2010-10-12mesa: reformatting, comments, code movementBrian Paul
2010-10-12mesa: remove assertion w/ undeclared variable texelBytesBrian Paul
2010-10-13glsl: add support for shader stencil exportDave Airlie
2010-10-13mesa: improve texstore for 8/24 formats and add texstore for S8.Dave Airlie
2010-10-13mesa: add support for FRAG_RESULT_STENCIL.Dave Airlie
2010-10-12mesa: Validate assembly shaders when GLSL shaders are usedIan Romanick
2010-10-08main: Enable GL_ARB_explicit_attrib_location for swrastIan Romanick
2010-10-07gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg