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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-23
mesa: plug in GL_EXT_texture_integer functions
Brian Paul
2010-10-23
mesa: regenerated API files for GL_EXT_texture_integer
Brian Paul
2010-10-23
mesa: simplify target_can_be_compressed() function
Brian Paul
2010-10-23
mesa: added cases for GL_EXT_texture_integer
Brian Paul
2010-10-23
mesa: added cases for GL_EXT_texture_integer formats
Brian Paul
2010-10-23
mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()
Brian Paul
2010-10-23
mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT
Brian Paul
2010-10-23
mesa: added new gl_framebuffer::_IntegerColor field
Brian Paul
2010-10-23
mesa: added new gl_extensions::EXT_gpu_shader4 field
Brian Paul
2010-10-23
mesa: new glDrawPixels error check for integer formats
Brian Paul
2010-10-23
mesa: added _mesa_is_fragment_shader_active() helper
Brian Paul
2010-10-23
mesa: minor reformatting, clean-ups
Brian Paul
2010-10-23
mesa: _mesa_is_format_integer() function
Brian Paul
2010-10-23
mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
Brian Paul
2010-10-23
mesa: add pixel packing for unscaled integer types
Brian Paul
2010-10-23
mesa: split up the image.c file
Brian Paul
2010-10-23
mesa: simplify fbo format checking code
Brian Paul
2010-10-23
mesa: 80-column wrapping
Brian Paul
2010-10-21
Merge branch 'primitive-restart-cleanup'
Brian Paul
2010-10-21
mesa: plug in primitive restart function
Brian Paul
2010-10-21
mesa: regenerated files with primitive restart
Brian Paul
2010-10-21
mesa: set/get primitive restart state
Brian Paul
2010-10-21
mesa: driver hook for primitive restart
Brian Paul
2010-10-21
mesa: add missing cases for packing red/green images
Brian Paul
2010-10-21
mesa: add GL_RG case to _mesa_source_buffer_exists()
Brian Paul
2010-10-21
mesa: Remove unused vtxfmt_tmp.h.
Chia-I Wu
2010-10-20
mesa: Remove FEATURE_ARB_shading_language_120 macro.
Kenneth Graunke
2010-10-18
mesa: Add missing else in do_row_3D
Brian Rogers
2010-10-15
mesa: Add missing header to shaderobj.h.
Vinson Lee
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
mesa: remove post-convolution width/height vars
Brian Paul
2010-10-14
Only install vtxfmt tables for OpenGL
Kristian Høgsberg
2010-10-14
Drop the "neutral" tnl module
Kristian Høgsberg
2010-10-13
mesa: Clean up various 'unused parameter' warnings in shaderapi
Ian Romanick
2010-10-13
mesa: Clean up two 'comparison between signed and unsigned' warnings
Ian Romanick
2010-10-13
mesa: Refactor validation of shader targets
Ian Romanick
2010-10-13
mesa: Silence unused variable warning
Ian Romanick
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
gl: Remove unused GLcontextModes fields
Kristian Høgsberg
2010-10-13
Get rid of GL/internal/glcore.h
Kristian Høgsberg
2010-10-12
mesa: reformatting, comments, code movement
Brian Paul
2010-10-12
mesa: remove assertion w/ undeclared variable texelBytes
Brian Paul
2010-10-13
glsl: add support for shader stencil export
Dave Airlie
2010-10-13
mesa: improve texstore for 8/24 formats and add texstore for S8.
Dave Airlie
2010-10-13
mesa: add support for FRAG_RESULT_STENCIL.
Dave Airlie
2010-10-12
mesa: Validate assembly shaders when GLSL shaders are used
Ian Romanick
2010-10-08
main: Enable GL_ARB_explicit_attrib_location for swrast
Ian Romanick
2010-10-07
gles2: Add GL_EXT_texture_format_BGRA8888 support
Kristian Høgsberg
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