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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-09-26
mesa: fix indenting
Keith Whitwell
2008-09-26
Merge commit 'origin/master' into HEAD
Keith Whitwell
2008-09-25
mesa: fix cast/conversion for optional code
Brian
2008-09-25
mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.
Brian Paul
2008-09-25
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2008-09-24
set SamplerUnit[] entry in load_texture() just to be safe
Brian
2008-09-24
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...
Brian
2008-09-24
set program->SamplersUsed bit when using a texture instruction
Brian
2008-09-24
Remove ctx field from texenvprog_cache
Brian
2008-09-24
include programopt.h
Brian
2008-09-24
Disable vertex shader fog, compute fog in fragment shader.
Brian
2008-09-24
temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
Brian
2008-09-23
Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-09-23
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-09-23
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-23
Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...
Brian
2008-09-23
remove leftover merge conflict markers
Keith Whitwell
2008-09-22
Remove incorrect test from mmAllocMem.
Michel Dänzer
2008-09-22
Remove incorrect test from mmAllocMem.
Michel Dänzer
2008-09-21
Merge branch 'master' into gallium-0.2
Keith Whitwell
2008-09-21
mesa: allow for extra per-context init
Brian Paul
2008-09-21
mesa: texture crop rect state
Brian Paul
2008-09-21
mesa: set point state
Brian Paul
2008-09-21
mesa: fix some feature tests
Brian Paul
2008-09-21
mesa: fix some pixel transfer state tests for depth formats
Brian Paul
2008-09-21
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-09-21
mesa: comments about vectors vs components
Brian Paul
2008-09-21
mesa: remove debug code
Brian Paul
2008-09-21
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-09-21
mesa: added case for fixed pt
Brian Paul
2008-09-21
mesa: point size arrays
Brian Paul
2008-09-21
mesa: Replace deprecated __MSC__ macro.
José Fonseca
2008-09-21
mesa: More signed/unsigned float/integer fixes.
José Fonseca
2008-09-21
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-09-21
mesa: Use _mesa_bsearch.
José Fonseca
2008-09-21
mesa: bsearch implementation for WinCE.
José Fonseca
2008-09-21
mesa: ASSERT macro is already defined by WinCE headers.
José Fonseca
2008-09-21
mesa: init ctx->RenderMode
Brian Paul
2008-09-21
mesa: GL_BYTE vertex/texcoord arrays
Brian Paul
2008-09-21
mesa: initial support for fixed-pt vertex arrays
Brian Paul
2008-09-21
mesa: refactor: move initialization of DefaultPacking state.
Brian Paul
2008-09-21
mesa: fix errors in prev commit
Brian Paul
2008-09-21
mesa: revamp glBlendFunc loopback
Brian Paul
2008-09-21
mesa: fix some FEATURE_x tests
Brian Paul
2008-09-21
mesa: test for FEATURE_ATI_fragment_shader
Brian Paul
2008-09-21
mesa: fix ReadBuffer initialization
Brian Paul
2008-09-21
mesa: FEATURE_dispatch to control dispatch table usage
Brian Paul
2008-09-21
mesa: move some glapi bits around
Brian Paul
2008-09-21
mesa: remove some temp debug code
Brian Paul
2008-09-21
mesa: check FEATURE_ARB_occlusion_query
Brian Paul
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