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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2009-05-21
mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement
Brian Paul
2009-05-19
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-19
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-05-19
mesa: assign trb->Base.StencilBits in update_wrapper().
Brian Paul
2009-05-19
mesa: print more info when valid_texture_object() fails
Brian Paul
2009-05-18
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-18
mesa: comments for _mesa_generate_mipmap_level()
Brian Paul
2009-05-15
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-05-15
mesa: bump version to 7.5-rc2
Brian Paul
2009-05-13
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-13
mesa: delete array objects before buffer objects during context tear-down
Brian Paul
2009-05-13
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-13
mesa: reference counting for gl_array_object
Brian Paul
2009-05-11
mesa: updated comments for _mesa_generate_mipmap()
Brian Paul
2009-05-11
mesa: Fixed a texture memory leak
Brian Paul
2009-05-08
mesa: Fixed a texture memory leak
Robert Ellison
2009-05-08
mesa: set version to 7.5-rc1
Brian Paul
2009-05-08
mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
2009-05-08
mesa: assertions to check for too many vertex outputs or fragment inputs
Brian Paul
2009-05-08
mesa: issue warning for out of bounds array indexes
Brian Paul
2009-05-08
mesa: Make _mesa_share_state thread safe.
José Fonseca
2009-05-08
mesa: more complete fix for transform_invarient glitches
Keith Whitwell
2009-05-08
mesa/main: set PREFER_DP4 to match position_invarient code
Keith Whitwell
2009-05-08
mesa: Make _mesa_share_state thread safe.
José Fonseca
2009-05-07
mesa: make the array object save/remove functions static
Brian Paul
2009-05-07
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul
2009-05-07
mesa: reference counting for gl_array_object
Brian Paul
2009-05-07
mesa: array object comments
Brian Paul
2009-05-07
mesa: move the NullBufferObj from GLcontext to gl_shared_state
Brian Paul
2009-05-07
mesa: fix comments, s/texture/buffer/
Brian Paul
2009-05-07
mesa: remove unused gl_buffer_object::OnCard field
Brian Paul
2009-05-07
mesa: added gl_buffer_object::Written flag (for debug purposes)
Brian Paul
2009-05-07
mesa: Compute gl_client_array->_MaxElement during array validation
Brian Paul
2009-05-07
mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj
Brian Paul
2009-05-07
mesa: added _ElementSize field to gl_client_array
Brian Paul
2009-05-07
mesa: use local var to make code a bit more concise
Brian Paul
2009-05-07
mesa: fix/add comments
Brian Paul
2009-05-07
mesa: add GL_DOUBLE case in _mesa_sizeof_type()
Brian Paul
2009-05-07
mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT
Brian Paul
2009-05-07
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-07
mesa: unmap buffer objects during context tear-down
Brian Paul
2009-05-06
mesa: remove unnecessary buffer size check
Brian Paul
2009-05-06
mesa: code consolidation in glDraw[Range]Elements() validation
Brian Paul
2009-05-06
mesa: new comments, minor reformatting
Brian Paul
2009-05-06
mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj
Brian Paul
2009-05-05
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-05-05
Revert "mesa: only use fallback texture when using shaders, not fixed-function"
Brian Paul
2009-05-05
mesa: only use fallback texture when using shaders, not fixed-function
Brian Paul
2009-05-05
mesa: only use fallback texture when using shaders, not fixed-function
Brian Paul
2009-05-05
mesa: minor simplification in enable_texture(), updated comments
Brian Paul
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