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path: root/src/mesa/main
AgeCommit message (Expand)Author
2009-05-08mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-05-08mesa: assertions to check for too many vertex outputs or fragment inputsBrian Paul
2009-05-08mesa: issue warning for out of bounds array indexesBrian Paul
2009-05-08mesa: Make _mesa_share_state thread safe.José Fonseca
2009-05-07mesa: make the array object save/remove functions staticBrian Paul
2009-05-07mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
2009-05-07mesa: reference counting for gl_array_objectBrian Paul
2009-05-07mesa: array object commentsBrian Paul
2009-05-07mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul
2009-05-07mesa: fix comments, s/texture/buffer/Brian Paul
2009-05-07mesa: remove unused gl_buffer_object::OnCard fieldBrian Paul
2009-05-07mesa: added gl_buffer_object::Written flag (for debug purposes)Brian Paul
2009-05-07mesa: Compute gl_client_array->_MaxElement during array validationBrian Paul
2009-05-07mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObjBrian Paul
2009-05-07mesa: added _ElementSize field to gl_client_arrayBrian Paul
2009-05-07mesa: use local var to make code a bit more conciseBrian Paul
2009-05-07mesa: fix/add commentsBrian Paul
2009-05-07mesa: add GL_DOUBLE case in _mesa_sizeof_type()Brian Paul
2009-05-07mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXTBrian Paul
2009-05-07Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-07mesa: unmap buffer objects during context tear-downBrian Paul
2009-05-06mesa: remove unnecessary buffer size checkBrian Paul
2009-05-06mesa: code consolidation in glDraw[Range]Elements() validationBrian Paul
2009-05-06mesa: new comments, minor reformattingBrian Paul
2009-05-06mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObjBrian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul
2009-05-05Revert "mesa: only use fallback texture when using shaders, not fixed-function"Brian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul
2009-05-05mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul
2009-05-05mesa: minor simplification in enable_texture(), updated commentsBrian Paul
2009-05-05mesa: more complete fix for transform_invarient glitchesKeith Whitwell
2009-05-05mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell
2009-05-01mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul
2009-05-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-01mesa: fix state validation bug for glCopyTex[Sub]Image()Brian Paul
2009-05-01mesa: fix commentBrian Paul
2009-05-01mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2009-05-01mesa: bump version to 7.6 (devel)Brian Paul
2009-05-01mesa: remove -devel suffix from versionBrian Paul
2009-04-28mesa/main: protect driver.finish with FLUSH_CURRENTKeith Whitwell
2009-04-27mesa: Call _mesa_snprintf instead of snprintf.José Fonseca
2009-04-24mesa: fix up error/warning/debug output newlinesBrian Paul
2009-04-23mesa: more informative error messagesBrian Paul
2009-04-22mesa: minor state-update changes in histogram codeBrian Paul
2009-04-22mesa: fix comment typoBrian Paul
2009-04-22mesa: fix _mesa_dump_textures(), add null ptr checkBrian Paul
2009-04-22mesa: protect driver.flush() with FLUSH_CURRENTKeith Whitwell
2009-04-21mesa: new _NEW_PROGRAM_CONSTANTS flagBrian Paul
2009-04-17mesa: suppress extra newlineBrian Paul
2009-04-17mesa: minor tweak to error messageBrian Paul