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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2009-10-29
mesa: refactor _mesa_get_teximage() code
Brian Paul
2009-10-29
mesa: Add MESA_FORMAT_Z24_X8.
José Fonseca
2009-10-29
mesa: consolidate some code in _mesa_GetCompressedTexImageARB()
Brian Paul
2009-10-29
mesa: move pixels==NULL check in glGetTexImage()
Brian Paul
2009-10-29
mesa: consolidate some code in _mesa_GetTexImage()
Brian Paul
2009-10-29
mesa: move, clean-up _mesa_print_texture()
Brian Paul
2009-10-29
mesa: fix some tests in subtexture_error_check2()
Brian Paul
2009-10-29
mesa: remove unneedded is_srgb_teximage() function
Brian Paul
2009-10-29
glsl: make shader substitution a little better
Brian Paul
2009-10-29
mesa: move declaration to prevent unused var warning
Brian Paul
2009-10-29
mesa: Fix compilation errors and warnings when features are disabled.
Chia-I Wu
2009-10-29
mesa/main: Make FEATURE_texture_s3tc follow feature conventions.
Chia-I Wu
2009-10-29
mesa/main: Make FEATURE_texture_fxt1 follow feature conventions.
Chia-I Wu
2009-10-29
mesa/main: Never return NULL in _mesa_get_texstore_func.
Chia-I Wu
2009-10-28
mesa: remove old, unused #define
Brian Paul
2009-10-28
mesa: move some gl_texture_image and gl_renderbuffer fields around
Brian Paul
2009-10-28
mesa: minor code movement
Brian Paul
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
2009-10-28
mesa: choose texture format in _mesa_get_fallback_texture()
Brian Paul
2009-10-28
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-28
mesa: Fix memory leak if we run out of memory
Vinson Lee
2009-10-27
mesa: consolidate _mesa_CompressedTexSubImage[123]DARB() functions
Brian Paul
2009-10-27
mesa: consolidate CompressedTexSubImage1/2/3DARB() error checking
Brian Paul
2009-10-27
mesa: simplify teximage code with get_current_tex_object()
Brian Paul
2009-10-27
mesa: code refactoring to eliminate a switch stmt in bind_buffer_object()
Brian Paul
2009-10-27
mesa: debug code for glBlitFramebuffer()
Brian Paul
2009-10-27
mesa: more texture debug code changes, improvements
Brian Paul
2009-10-27
mesa: minor code clean-up in client_state()
Brian Paul
2009-10-27
mesa: avoid redundant state setting in glClientActiveTexture
Brian Paul
2009-10-25
mesa: choose texture format in core mesa, not drivers
Brian Paul
2009-10-25
mesa: remove _mesa_compressed_texture_size_glenum() stub
Brian Paul
2009-10-25
mesa: remove _mesa_compressed_row_stride()
Brian Paul
2009-10-25
mesa: begin removing _mesa_compressed_row_stride() calls
Brian Paul
2009-10-25
mesa: simplify texture_row_stride() helper
Brian Paul
2009-10-25
mesa: fix-up error checking related to compressed texture block size
Brian Paul
2009-10-25
mesa: clean-up, simplify compressed texture size checking
Brian Paul
2009-10-24
mesa: remove _mesa_compressed_texture_size()
Brian Paul
2009-10-24
mesa: remove ctx->Driver.CompressedTextureSize() hook
Brian Paul
2009-10-24
mesa: change compressed texture size calls
Brian Paul
2009-10-24
mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d()
Brian Paul
2009-10-24
mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address()
Brian Paul
2009-10-24
mesa: s/GLuint/gl_format/
Brian Paul
2009-10-24
mesa: move assertion after declaration
Brian Paul
2009-10-24
mesa: remove hard-coded block sizes
Brian Paul
2009-10-24
mesa: added _mesa_get_format_block_size()
Brian Paul
2009-10-24
mesa: added _mesa_get_format_name()
Brian Paul
2009-10-24
mesa: additional comments in format code
Brian Paul
2009-10-23
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-23
mesa: simplify att->CubeMapFace assignment
Brian Paul
2009-10-23
mesa: rework error checking code for glGetCompressedTexImage()
Brian Paul
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