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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2010-07-13
Merge branch 'mesa-2d-registers'
Zack Rusin
2010-07-13
mesa: s/snprintf/_mesa_snprintf/
Vinson Lee
2010-07-10
mesa: make uniform work with geometry shaders
Zack Rusin
2010-07-10
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive
Zack Rusin
2010-07-09
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
Vinson Lee
2010-07-08
gs: inject const int gl_VerticesIn at link time
Zack Rusin
2010-07-07
mesa: initial support for new GL 3.0 texture formats
Brian Paul
2010-07-06
mesa: Always initialize transform feedback state.
Chia-I Wu
2010-07-05
mesa: initial support for unnormalized integer texture formats
Brian Paul
2010-07-03
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-02
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
mesa: fix texenv generation when num color bufs == 0
Brian Paul
2010-07-02
mesa: add missing error checks in _mesa_program_parameteri()
Brian Paul
2010-07-02
main: change some GS field types, added comments
Brian Paul
2010-07-02
mesa: make the number of draw buffers part of the texenv program key state
Brian Paul
2010-07-01
mesa: extension flags and version testing for GL 3.x features
Brian Paul
2010-07-01
mesa: entrypoints for GL 3.1 primitive restart
Brian Paul
2010-07-01
mesa: free xform feedback hash table
Brian Paul
2010-06-30
mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD.
Chia-I Wu
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-26
mesa: Remove unnecessary header.
Vinson Lee
2010-06-25
mesa: initialize extension string when context is first bound
Brian Paul
2010-06-23
Merge branch 'shader-file-reorg'
Brian Paul
2010-06-22
mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()
Brian Paul
2010-06-23
mesa: fix assertion failure for GL_ALPHA FBOs
Marek Olšák
2010-06-15
mesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv
Kristian Høgsberg
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
mesa: move shader/slang/* sources to main/slang/*
Brian Paul
2010-06-10
mesa: move nvprogram.[ch] to main/
Brian Paul
2010-06-10
mesa: move arbprogram.[ch] to main/
Brian Paul
2010-06-10
mesa: move atifragshader.[ch] to main/
Brian Paul
2010-06-10
mesa: move uniforms.c to main/
Brian Paul
2010-06-10
mesa: refactor shader api / object code
Brian Paul
2010-06-10
mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.
Eric Anholt
2010-06-05
mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotes
Marek Olšák
2010-06-02
mesa: whitespace and 80 column wrapping
Brian Paul
2010-05-31
mesa: Fix excess initializers in get.c table.
Chia-I Wu
2010-05-31
Always define int32_t in compiler headers.
Chia-I Wu
2010-05-31
Update OpenGL ES headers.
Chia-I Wu
2010-05-31
mesa: Fix/add feature test to shader.c.
Chia-I Wu
2010-05-27
mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format check
Brian Paul
2010-05-26
Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014
Kristian Høgsberg
2010-05-25
mesa: move all vertex array functions into varray.c
Brian Paul
2010-05-25
mesa: added _mesa_VertexAttribIPointer()
Brian Paul
2010-05-25
mesa: new GL 3.0 VertexAttrib commands
Brian Paul
2010-05-25
mesa: make a bunch of shader API functions static
Brian Paul
2010-05-25
mesa: display list support for uint uniforms
Brian Paul
2010-05-25
mesa: unsigned int uniform functions (GL3)
Brian Paul
2010-05-24
mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
Kristian Høgsberg
2010-05-24
mesa: Handle FEATURE_es2_glsl differences at runtime too
Kristian Høgsberg
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